martindevans / HandyCollections
A set of useful collections written in C#
☆9Updated 3 years ago
Related projects: ⓘ
- ☆21Updated this week
- A fork of the C# version of poly2tri☆27Updated 2 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 2 years ago
- C# Implementation of HSLuv (revision 3)☆30Updated last year
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆21Updated 4 years ago
- ☆10Updated this week
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- Infrastructure for high performance code.☆64Updated 6 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 7 years ago
- C# STM☆21Updated 11 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆18Updated this week
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Updated 2 months ago
- US-ASCII transliterations of Unicode text. It supports almost all unicode letters, including Chinese, Cyrillic, Umlauts and etc.☆13Updated 3 years ago
- ☆17Updated last year
- A pure C# implementation of sparse bitsets☆22Updated 9 months ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 11 years ago
- .NET debugging visualiser for runtime-generated IL code (via DynamicMethod, etc)☆11Updated 6 years ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 8 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆15Updated 4 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 5 months ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆36Updated 2 months ago
- This library provides struct based collections for high performance and low memory usage☆30Updated 2 months ago
- Allocation-free string-like type, string interning cache and allocation-free versions of StringBuilder/TextWriter.Write(int).☆30Updated 4 years ago
- Generate C# bindings from C headers☆20Updated last month
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- ☆21Updated this week
- A Weak Event Pattern Implementation for .Net Core/Standard☆10Updated 5 years ago
- A library using ComputeSharp to render scenes in C#☆15Updated last year