martindevans / HandyCollections
A set of useful collections written in C#
☆9Updated 3 years ago
Alternatives and similar repositories for HandyCollections:
Users that are interested in HandyCollections are comparing it to the libraries listed below
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated last month
- Make it easy to rewrite references of .net assemblies.☆14Updated 9 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 3 weeks ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 11 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 8 years ago
- A bitstream that offers (de)serialization in binary format☆11Updated 3 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆20Updated 3 years ago
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Updated last year
- C# Implementation of HSLuv (revision 3)☆30Updated last year
- A fork of the C# version of poly2tri☆27Updated 3 years ago
- A library using ComputeSharp to ray trace render scenes in C#☆15Updated last year
- Passing C# array to a native plug-in.☆30Updated 10 years ago
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆22Updated 5 years ago
- An open source bit manipulation framework for Unity3D Game Engine. Written in C#.☆23Updated 4 years ago
- C# STM☆21Updated 11 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆9Updated 2 years ago
- A Weak Event Pattern Implementation for .Net Core/Standard☆11Updated 5 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Strings in a hurry.☆64Updated 7 years ago
- Plugin-Based C# Code Generator☆25Updated 9 months ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 5 years ago
- Vaser is a powerful high performance event based network engine library for C# .Net. It’s possible to start multiple servers in one progr…☆31Updated last year
- ☆18Updated 2 years ago
- Infrastructure for high performance code.☆64Updated 7 years ago
- Unity 3D Macros System☆8Updated 9 years ago
- US-ASCII transliterations of Unicode text. It supports almost all unicode letters, including Chinese, Cyrillic, Umlauts and etc.☆13Updated 3 years ago