sq / LibrariesLinks
The Squared C# Library Collection
☆97Updated last week
Alternatives and similar repositories for Libraries
Users that are interested in Libraries are comparing it to the libraries listed below
Sorting:
- C# port of the famous C framework☆69Updated 6 years ago
- C to C# Code Converter☆91Updated 3 years ago
- Framework for converting C libraries to other languages☆104Updated 2 months ago
- A modular game engine☆19Updated 5 months ago
- A GPU accelerated text renderer implemented in C#☆64Updated 3 years ago
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆87Updated last year
- C# bindings for Sokol using Sokol's binding generator☆35Updated 2 years ago
- A game engine.☆59Updated this week
- C# port of https://github.com/memononen/nanovg☆62Updated 11 months ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 6 years ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆23Updated 6 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆49Updated this week
- Optimized math for games, based on XNA APIs☆99Updated 4 years ago
- A .NET Standard library for loading native shared libraries and retrieving function pointers.☆94Updated 2 years ago
- C# port of stb_image_write.h☆27Updated 2 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last week
- Multiplatform C# Game development framework☆42Updated 3 weeks ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- A collection of low (or zero) allocation algorithms for .NET☆29Updated 7 years ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- A lightweight render engine written purely in C#☆38Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Unsafe methods for working with unmanaged memory and pointers.☆67Updated 4 years ago
- C# Rapid Open Widgets☆60Updated last week
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆45Updated 3 years ago
- An alternative to LinkedList<T> with reverse operation and enumeration without allocation.☆17Updated last year
- Pure managed TTF / OTF reader and renderer.☆87Updated 10 years ago