MauriceJohannssen / EarClippingLinks
Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
☆36Updated last year
Alternatives and similar repositories for EarClipping
Users that are interested in EarClipping are comparing it to the libraries listed below
Sorting:
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Automatic level of detail group generator and mesh simplifier for Unity.☆60Updated 4 months ago
- Easy to use GPU instance manager for Unity.☆52Updated last year
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 3 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆48Updated 3 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- Unity animation compressor☆77Updated last year
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆88Updated 4 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.☆43Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆55Updated 2 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated 2 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆64Updated last year
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆77Updated 8 months ago
- Prefab painter for Unity☆57Updated 3 months ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- A repository for the test project to research the different Memory usage of properly and improperly optimized animations.☆23Updated 4 years ago
- A Unity package for splitting meshes at runtime.☆84Updated 11 months ago
- Mesh deformation using the Unity Job System.☆72Updated last year
- Displays mesh's UV in Unity editor window.☆66Updated 3 years ago