MauriceJohannssen / EarClipping
Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
☆32Updated last year
Alternatives and similar repositories for EarClipping:
Users that are interested in EarClipping are comparing it to the libraries listed below
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 3 weeks ago
- Dynamic Sky Sphere System☆67Updated 6 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆38Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆54Updated 2 years ago
- URP Sea & Clouds & SkyFog☆47Updated last year
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆43Updated 2 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆61Updated last year
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆63Updated last year
- Set material properties right from component for Unity.☆46Updated 2 years ago
- The Unity BRG Container☆73Updated 6 months ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆65Updated last year
- Easy to use GPU instance manager for Unity.☆45Updated 11 months ago
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆45Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆78Updated 3 years ago
- UNanite is an automatic LOD system intelligence for Unity.☆36Updated 5 months ago
- Unity animation compressor☆71Updated 9 months ago
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated 2 years ago
- ☆48Updated this week
- An extension to Unity Timeline that supports runtime object bindings.☆55Updated 2 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆67Updated 3 years ago
- A realistic & physically based human skin shader☆24Updated 2 years ago
- Realtime snow deformation & accumulation in unity 3d☆68Updated 2 years ago