lukakldiashvili / UnityURP-BlurredUILinks
Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project desire
☆39Updated 2 years ago
Alternatives and similar repositories for UnityURP-BlurredUI
Users that are interested in UnityURP-BlurredUI are comparing it to the libraries listed below
Sorting:
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- JellyBody —— shader,vertex replacement☆71Updated 7 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Displays mesh's UV in Unity editor window.☆66Updated 3 years ago
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it's page …☆67Updated last year
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆38Updated 5 years ago
- Find missing scripts more easily☆62Updated 3 years ago
- ☆50Updated 3 weeks ago
- Tutorial on Custom Grass Shader in URP☆40Updated 4 years ago
- Set of gizmos utilities for Unity☆44Updated 6 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆70Updated 3 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- Unity plug-in for replacing scene objects while keeping their references.☆68Updated 3 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Visual graphs tool for unity editor☆96Updated 2 years ago
- A collection of image effects for Unity.☆66Updated last year
- Unity plugin for create skinned mesh in scene.☆83Updated last year
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆73Updated 5 years ago
- Tools and other good stuff for Unity☆71Updated 3 months ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- Open-source Procedural Object Spawner Tool | for Unity Engine☆99Updated last year