maijiaquan / blog-code
☆24Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for blog-code
- The Qt-Widget-based viewer☆15Updated 5 years ago
- Samplers to obtain pointclouds from CAD meshes☆16Updated 3 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆66Updated 4 years ago
- Markerless AR using OpenCV and OpenGL☆15Updated 3 years ago
- 3D Object viewer using Qt 5.1, OpenGL 4.3, Assimp and (Image)Magick++☆51Updated 10 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆9Updated last year
- An OpenCL implementaton of Octree search☆21Updated 6 years ago
- Minimalistic OpenGL GUI for Viewing 3D Models☆22Updated 5 years ago
- Reconstruction of block-shaped objects from a 2D image using multiple view geometry.☆8Updated 8 years ago
- ☆20Updated 7 years ago
- Visualization of 3D point cloud using OpenGL☆29Updated 5 years ago
- Instanced rendering of massive CAD models using shape matching☆17Updated 3 years ago
- This code is used to implement the Delaunay triangulation algorithm and visualize☆14Updated 4 years ago
- 四叉树☆14Updated 4 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆38Updated 10 years ago
- Measuring Error between Surface using the Hausdorff distance☆15Updated 13 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆39Updated 5 months ago
- 3D view interactor (C++, OpenGL).☆13Updated 8 years ago
- Bezier Curves 2D Animation and 3D Solar System in OpenGL☆10Updated 4 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆22Updated this week
- An implementation of 2D Bezier Curves in C++ using OpenGL, gl3w, glfw3 and imgui.☆60Updated 6 years ago
- A cross-platform 3D engine based on Qt 5.9.7, OpenGL 3.3 and Assimp 4.1.☆81Updated last year
- Automatic topology repair and editing of 3D models.☆37Updated last year
- A glsl editor. Qt☆37Updated 6 years ago
- 实现openGL拾取的功能,能精确的定位三维点。☆61Updated 11 years ago
- A fluent and easy to use implementation of Delaunay triangulation in C++.☆10Updated 6 years ago
- A simple game implemented with OpenGL.☆51Updated 7 years ago
- Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and chall…☆18Updated 9 years ago
- 3D Scalar field visualizer☆13Updated 3 years ago