tigi44 / Gizmo3DGraphicTool
mfc + opengl Gizmo 3D Tool
☆6Updated 8 years ago
Alternatives and similar repositories for Gizmo3DGraphicTool:
Users that are interested in Gizmo3DGraphicTool are comparing it to the libraries listed below
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆31Updated 4 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 5 years ago
- A simple mesh editor. Import an .obj model or create one from scratch.☆35Updated 5 years ago
- Minimalistic OpenGL GUI for Viewing 3D Models☆22Updated 5 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆24Updated 2 months ago
- Master thesis project about hair rendering at Utrecht University☆12Updated 4 years ago
- Physically Based Rendering☆29Updated 5 years ago
- several OpenGL outline implementations☆12Updated 5 years ago
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 8 years ago
- import fbx file and display animations☆14Updated 12 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆21Updated 7 months ago
- back up of my clothes project☆13Updated 8 years ago
- 3D Object viewer using Qt 5.1, OpenGL 4.3, Assimp and (Image)Magick++☆51Updated 10 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆30Updated 2 years ago
- Bezier Curves 2D Animation and 3D Solar System in OpenGL☆12Updated 4 years ago
- Nvidia HairWorks OpenGL implementation☆12Updated 8 years ago
- RenderPipeline is an open-source implementation of the book 'Real-Time Graphics Rendering Engine' (《实时图形绘制引擎技术》) framework.☆17Updated this week
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆25Updated last year
- Qt based Urho3D editor and general toolset☆29Updated 7 years ago
- 《游戏物理引擎开发》源码魔改☆14Updated 2 years ago
- An implementation of Fast, Interactive Soft-Body Animation using Position-Based Dynamics☆17Updated 7 years ago
- FBX model viewer by sygh☆12Updated last year
- 3D Scalar field visualizer☆14Updated 3 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 5 years ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆29Updated 3 years ago
- 3D Game engine with an editor(Qt) using OpenGL☆28Updated 11 years ago