A landscape 3D scene using OpenGL and C++.
☆33Nov 15, 2019Updated 6 years ago
Alternatives and similar repositories for FoggyIsland
Users that are interested in FoggyIsland are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A software 3D renderer based on rasterization☆17Nov 15, 2019Updated 6 years ago
- Simple R&D framework of Computer graphic programming.Based on modern OpenGL☆21Jun 21, 2025Updated last year
- Implement with OpenGL☆12Nov 14, 2012Updated 13 years ago
- 计算机图形学 练习代码☆11Nov 29, 2020Updated 5 years ago
- ☆147Jan 22, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- unity课程大作业☆10May 21, 2023Updated 3 years ago
- All the verilog code I wrote in hardware Course☆10Sep 22, 2019Updated 6 years ago
- This is a RPG demo made with MotionFramework☆73May 10, 2023Updated 3 years ago
- This tool aim to provide a clean and easy-to-use solution for Maya -> Unity animation dtata export pipeline.☆11Jan 4, 2018Updated 8 years ago
- A Taichi implementation of WCSPH☆18Dec 3, 2021Updated 4 years ago
- Simple Ray Tracer☆19Aug 18, 2016Updated 9 years ago
- This is document for Turnbase RPG project (https://www.assetstore.unity3d.com/#!/content/107578?aid=1100lGeN)☆15May 11, 2024Updated 2 years ago
- ☆14Nov 15, 2021Updated 4 years ago
- ☆11Jan 26, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ReSTIR DI in Falcor Rendering Framework☆15Aug 17, 2024Updated last year
- BattleFire Engine OpenSource Version☆44Dec 5, 2020Updated 5 years ago
- Real time ray tracing example☆77Nov 23, 2018Updated 7 years ago
- A C++ program created Bezier Curve and Bezier Surface using two different approaches☆26Feb 19, 2014Updated 12 years ago
- 一个实时流体模拟和渲染程序☆23Mar 22, 2026Updated 3 months ago
- ☆14Apr 23, 2023Updated 3 years ago
- Multithreaded Rendering engine demo☆69Sep 2, 2018Updated 7 years ago
- Game effect, a particle system based attacking VFX, made in Unity.☆11Apr 2, 2020Updated 6 years ago
- Implementation of Dr. Strange portal effect using Unity VFX Graph☆14Jul 8, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A blogpost-repository about how to do pathfinding in 3D using a sparse voxelisation octree (SVO) with a specialised A* pathfinding algori…☆16Jun 21, 2023Updated 3 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book☆11Mar 20, 2016Updated 10 years ago
- Implementation of the paper Real-time Volumetric Cloudscapes by Andrew Schneider, given in GPU pro 7☆29Oct 31, 2020Updated 5 years ago
- The LiteNetLibManager integration for Dissonance Voice Chat☆13Dec 8, 2024Updated last year
- C game.☆14Oct 3, 2020Updated 5 years ago
- A repository for releases of and tools for annotated maps to use with UrdfSim.☆13Mar 8, 2020Updated 6 years ago
- A camera controller and input wrapper☆13Apr 16, 2026Updated 2 months ago
- (Legacy) Utility and stagework scripts for MMD-style rendering workflow in Unity.☆13May 2, 2022Updated 4 years ago
- Load UDK .t3d files into Unity.☆16May 26, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 《游戏物理引擎开发》源码魔改☆14Oct 20, 2022Updated 3 years ago
- [ACL2023] WhitenedCSE: Whitening-based Contrastive Learning of Sentence Embeddings☆18Sep 12, 2023Updated 2 years ago
- Create custom labels for the Unity Hierarchy window.☆10Feb 19, 2022Updated 4 years ago
- Car driving demo in OpenGL with non-trivial physics simulation.☆11Feb 26, 2021Updated 5 years ago
- Not so tiny path tracer☆24Jan 3, 2023Updated 3 years ago
- DX11 framework for rapid experimenting☆11Jun 13, 2018Updated 8 years ago
- [SIGGRAPH 2024] Official code for Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstruction☆24Jul 27, 2024Updated last year