一个基于OpenGL高效的数字地球解决方案
☆31Oct 6, 2021Updated 5 years ago
Alternatives and similar repositories for IceCrystal
Users that are interested in IceCrystal are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- DML super resolution exercise.☆14Mar 14, 2025Updated last year
- ☆14Apr 27, 2019Updated 7 years ago
- From book "Heterogeneous Computing with OpenCL"☆16Jun 22, 2023Updated 3 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- Extract data from packed Unity 3D resource file☆13May 14, 2015Updated 11 years ago
- 一个可以在模型上绘制的工具☆11Mar 23, 2020Updated 6 years ago
- ☆26Jul 11, 2019Updated 7 years ago
- Shader笔记,参考书籍,文档☆11Jan 25, 2024Updated 2 years ago
- XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.☆27Mar 14, 2025Updated last year
- A Vulkan sample (simply deferred shading) revised from the LunarG SDK, using my DXUT-like framework.☆12Mar 14, 2020Updated 6 years ago
- OpenGL framework for prototyping and small projects☆15Aug 5, 2020Updated 6 years ago
- XUSG, XU's supreme graphics lib, is a handy wrapper for DirectX 12 and Vulkan. It can be a good reference for designing your own DX12 or …☆125Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peelin…☆26Mar 10, 2025Updated last year
- gpu-ray-tracing-in-unity implements by three-eyed-games☆20Jan 9, 2020Updated 6 years ago
- Use javascript in Node to do math on CUDA☆13Aug 8, 2018Updated 8 years ago
- Mini Excel Reader(just .xlsx) for C++ & Lua☆21Aug 29, 2016Updated 10 years ago
- This repository contains the source code for CaMoJAB metric and ALSaRR method described in our SIGGRAPH paper☆12Nov 30, 2021Updated 4 years ago
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- ITU(Isometric Tiled 2 Unity) is the tool for analyze Tiled map and export it to Unity.☆13Sep 25, 2018Updated 8 years ago
- Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution…☆56Mar 10, 2025Updated last year
- Solution of Unity instancing mesh render with GPU culling.☆35Mar 22, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A simple imposter implementation based on Unity☆16Aug 19, 2020Updated 6 years ago
- Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution…☆109Mar 14, 2025Updated last year
- 基于QtQuick/OpenGL的网格算法应用Demo☆16Apr 22, 2019Updated 7 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- Unreal Engine Plugin: Provide procedural methods to manage objects, assets and worlds.☆14Oct 21, 2025Updated last year
- threejs加载地图☆30Aug 19, 2022Updated 4 years ago
- Real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxeliz…☆21Sep 5, 2019Updated 7 years ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 5 years ago
- ☆13Jan 20, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆74Oct 17, 2019Updated 7 years ago
- Unity远程调试工具☆15Oct 13, 2020Updated 6 years ago
- A C# framework of undo and redo☆13Dec 6, 2018Updated 7 years ago
- 在Unity中制作魔兽世界的尝试。☆16Aug 15, 2023Updated 3 years ago
- Unity的游戏框架☆19Jan 28, 2019Updated 7 years ago
- Sensor based Mission Planning for single robot using greedy based genetic algorithm☆11Apr 1, 2019Updated 7 years ago
- A personal framework plugin based by UE4 and compatible with UE5.☆13Updated this week