lwwhb / SponzaAtriumSampleLinks
SponzaAtrium URP Sample
☆15Updated 2 weeks ago
Alternatives and similar repositories for SponzaAtriumSample
Users that are interested in SponzaAtriumSample are comparing it to the libraries listed below
Sorting:
- ☆53Updated 4 years ago
- ■■Finished■■Unity plugin of making ramp texture☆46Updated last year
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- Generate Ramp Texture☆44Updated 2 years ago
- 自定义Unity Shader GUI☆82Updated 3 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Updated 6 years ago
- RenderDoc Mesh Parser For Unity☆69Updated 5 years ago
- A simple plugin for unity,to paint vertex color☆79Updated last year
- 可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx☆52Updated last year
- PreIntegrate Skin SSS LUT Generator for Unity.☆59Updated 2 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆80Updated 3 years ago
- a runtime virtural texture terrain for unity 5.6☆94Updated 3 years ago
- Convert curves to Texture☆39Updated 3 years ago
- ☆33Updated 5 years ago
- ☆44Updated 3 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 5 years ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆47Updated 3 years ago
- Shell based fur unity implementation.☆24Updated 7 months ago
- ☆36Updated 3 years ago
- ☆63Updated 11 months ago
- ☆55Updated 2 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago
- fast planar ssr for unity5.6☆44Updated 5 years ago
- ☆25Updated 6 years ago
- hlod for unity☆81Updated 5 years ago
- A Post-processing outline in URP with layer.☆27Updated 5 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆11Updated 2 years ago
- Utilities for SRP shaders.☆58Updated 2 years ago
- Bubble Shading☆42Updated 7 years ago
- 在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆30Updated last year