Simple example on how to draw maps from .tmx files with TiledSharp and MonoGame
☆31Apr 10, 2022Updated 4 years ago
Alternatives and similar repositories for TiledSharp-MonoGame-Example
Users that are interested in TiledSharp-MonoGame-Example are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆340Aug 12, 2022Updated 4 years ago
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 11 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆21Jul 24, 2016Updated 10 years ago
- Template code for embedding MonoGame utilities and games into WinForms controls.☆24Dec 22, 2014Updated 11 years ago
- A MonoGame/C# port of Notch's LD22 MiniCraft☆10Mar 13, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Custom effects for MonoGame☆16Jul 12, 2015Updated 11 years ago
- MonoGame port of the Mercury Particle Engine☆12Nov 20, 2012Updated 13 years ago
- MonoGame Voxel Viewer Example☆26Apr 7, 2020Updated 6 years ago
- Simple helper for creating sprite based animations for Monogame.☆35Jul 17, 2019Updated 7 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Dec 20, 2015Updated 10 years ago
- Quake-style console for MonoGame☆100Aug 2, 2022Updated 4 years ago
- A simple texture packer as a Monogame pipeline extension☆11Nov 2, 2019Updated 6 years ago
- Introduction to MonoGame☆10Mar 31, 2016Updated 10 years ago
- Implementation of a mix of Entity-Component System (ECS) framework with object-oriented programming (OOP) using MonoGame.☆14Jan 5, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 7 years ago
- 2D lighting with soft shadows for MonoGame☆351Aug 2, 2022Updated 4 years ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆31Jan 10, 2023Updated 3 years ago
- Monogame implementation of Prince of Persia 2☆55Oct 17, 2026Updated last week
- Simple, easy to use lightweight state machine for Godot or other games using C#☆15May 26, 2024Updated 2 years ago
- Easy-to-use 2D primitives☆58Jan 11, 2021Updated 5 years ago
- This is a collection of useful game-development links including, but not restricted to, development with MonoGame.☆485Aug 24, 2026Updated 2 months ago
- 3D Rolling Ball Game☆14Mar 4, 2016Updated 10 years ago
- A simple 2D camera for Monogame.☆100Jul 17, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆108Apr 29, 2023Updated 3 years ago
- Miscellaneous Inform 7 extensions that I've written☆11Mar 20, 2021Updated 5 years ago
- ☆21Aug 22, 2020Updated 6 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆97May 20, 2020Updated 6 years ago
- RPG Paper Maker is a game maker engine including a 3D universe with many 2D sprites and some simplified 3D objects. Pretty close to the R…☆16Nov 5, 2017Updated 8 years ago
- Tasty TADS 3 recipes for solving common and uncommon problems.☆12May 29, 2024Updated 2 years ago
- Nazghul is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.☆13Jul 9, 2013Updated 13 years ago
- BrainAI is a set of helper classes to add AI to your game.☆55May 28, 2026Updated 5 months ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆34Dec 8, 2022Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A 2D Deferred lights implementation for Monogame☆19Jun 6, 2017Updated 9 years ago
- Sample projects for the Ultraviolet Framework.☆14Oct 9, 2020Updated 6 years ago
- Baldur's Gate Trilogy-WeiDU: a modification for Baldur's Gate II: Throne of Bhaal☆15Apr 27, 2013Updated 13 years ago
- A basic C# application designed to help hook Steam Overlay into games.☆11Aug 18, 2024Updated 2 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Dec 5, 2024Updated last year
- Some quick examples to show how to use HLSL shaders in MonoGame☆44Dec 2, 2024Updated last year
- Warning: strange c# code ahead. Enter at your own peril.☆21Apr 7, 2025Updated last year