libregraphicsmeeting / slides-2019Links
slides of the 2019 libre graphics meeting
☆14Updated 6 years ago
Alternatives and similar repositories for slides-2019
Users that are interested in slides-2019 are comparing it to the libraries listed below
Sorting:
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆18Updated 3 years ago
- Simple and Fast 2D rendering library for Rust, based on gfx-hal☆31Updated 4 years ago
- Generic B-Spline Curves in Rust☆42Updated 3 years ago
- Iterated Function System fractal visualizer in Rust☆56Updated 6 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A Vulkan® API for Rust☆56Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A fancy GPU path-tracer for photorealistic lighting and rendering written in C++, Rust, and CUDA C☆25Updated 6 years ago
- A Raytracer written in pure Rust.☆22Updated 3 years ago
- ☆14Updated 5 years ago
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 4 years ago
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- [deprecated] A simple, ergonomic vector mathematics crate for Rust☆23Updated 5 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A #[no_std] LinAlg library☆53Updated 4 years ago
- A simple spline editor for the splines crate☆24Updated 2 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Retained mode, general purpose, user interface library.☆55Updated 4 years ago
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆45Updated 5 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 2 months ago
- The Cheddar GLSL superset language☆28Updated 6 years ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆78Updated 4 years ago
- A Rust library for constructing tilings of regular polygons☆31Updated 4 years ago
- A pet raytracer to see how fast rust can go☆15Updated 8 years ago
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆12Updated 2 years ago
- Arena allocator with scopes☆44Updated 2 years ago
- A rust ray tracer with lua based modelling☆28Updated 6 years ago