leetvr / hothamLinks
Hotham is a tool for creating incredible standalone VR games.
☆410Updated 2 weeks ago
Alternatives and similar repositories for hotham
Users that are interested in hotham are comparing it to the libraries listed below
Sorting:
- OpenXR bindings for Rust☆310Updated last month
- ☆324Updated 2 weeks ago
- A Realtime Path Tracer for Bevy.☆369Updated 2 years ago
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆67Updated last year
- A 3D engine with ECS and Vulkan renderer for Rust developers☆307Updated last month
- An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.☆231Updated 2 years ago
- A blender addon and bevy plugin to use Blender as an editor for Bevy☆199Updated 3 years ago
- A curated list of wgpu code and resources.☆452Updated 2 years ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆55Updated 2 years ago
- Experimental real-time renderer with support for dynamic global illumination☆418Updated 2 months ago
- Basic first-person fly camera for the Bevy game engine☆193Updated this week
- ☆483Updated last year
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆313Updated last week
- A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and pla…☆187Updated last year
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆457Updated last week
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆295Updated 3 weeks ago
- [DISCONTINUED] An ergonomic physics API for bevy games☆290Updated 2 years ago
- A procedural sky plugin for bevy☆294Updated 2 months ago
- Composable camera rigs☆464Updated 11 months ago
- A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.☆357Updated 2 years ago
- A voxel library for real-time applications.☆376Updated 3 years ago
- A little mesh raycasting plugin for Bevy☆338Updated 4 months ago
- RTS game/engine in Rust and WebGPU☆321Updated last year
- 2 and 3-dimensional fluid simulation library in Rust.☆611Updated 5 months ago
- A plugin to use the kajiya renderer with bevy☆116Updated 2 years ago
- 3d transformation gizmo☆265Updated 2 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆299Updated 2 months ago
- Sparse set-based Entity Component System written in Rust.☆186Updated 3 weeks ago
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆313Updated last year
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆222Updated 7 months ago