Hotham is a tool for creating incredible standalone VR games.
☆431Apr 28, 2026Updated 6 months ago
Alternatives and similar repositories for hotham
Users that are interested in hotham are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenXR bindings for Rust☆339Oct 23, 2026Updated last week
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆67Nov 19, 2023Updated 2 years ago
- Stereokit bindings and wrapper library for Rust☆45May 18, 2024Updated 2 years ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆60Nov 17, 2025Updated 11 months ago
- My fork of bevy with OpenXR support☆22Jan 21, 2023Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,156Jul 8, 2024Updated 2 years ago
- yakui is a declarative Rust UI library for games☆347Updated this week
- ☆423Jun 20, 2026Updated 4 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆719Aug 4, 2024Updated 2 years ago
- 🐦 Friendly little instrumentation profiler for Rust 🦀☆1,760Updated this week
- A simple and fast linear algebra library for games and graphics☆2,091Oct 18, 2026Updated last week
- 💡 Experimental real-time global illumination renderer 🦀☆5,341Jul 7, 2025Updated last year
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,185Updated this week
- Cross-platform multimedia layer☆970Jan 17, 2026Updated 9 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A collection of experiments and demos for building social VR with bevy and wgpu☆21Sep 26, 2024Updated 2 years ago
- Composable camera rigs☆483Jul 22, 2024Updated 2 years ago
- 3d transformation gizmo☆337Aug 17, 2026Updated 2 months ago
- TinyAudio is a cross-platform audio output library☆225Sep 26, 2026Updated last month
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- ☆69Aug 27, 2023Updated 3 years ago
- Lightweight game audio☆166Oct 15, 2023Updated 3 years ago
- A 2D rust game engine focused on portability.☆547Nov 24, 2024Updated last year
- a work-in-progress 3D renderer built on top of wgpu☆17Sep 4, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 2 and 3-dimensional fluid simulation library in Rust.☆708Aug 8, 2026Updated 2 months ago
- Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀☆212Oct 14, 2026Updated 2 weeks ago
- ☆12Jan 18, 2023Updated 3 years ago
- A crate for loading glTF 2.0☆645May 11, 2026Updated 5 months ago
- 3D and 2D game engine written in Rust☆9,634Updated this week
- Social VR Game☆24Jan 10, 2026Updated 9 months ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,555Oct 31, 2025Updated 11 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆74Updated this week
- A 3D engine with ECS and Vulkan renderer for Rust developers☆311Sep 18, 2026Updated last month
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- 🎳 Rust binding for NVIDIA PhysX 🦀☆732Feb 12, 2024Updated 2 years ago
- Procedural noise generation library for Rust.☆1,090Feb 14, 2025Updated last year
- A handy ECS☆1,389Updated this week
- PSX emulator powered with Vulkan and Rust☆15Mar 10, 2025Updated last year
- Just a quick terrain generation experiment.☆44Apr 22, 2023Updated 3 years ago
- High-performance Vulkan driver with automated resource management and execution☆345Oct 2, 2026Updated 3 weeks ago
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆324Oct 17, 2025Updated last year