kelindar / ecs
Example of Entity Component System in Go
☆70Updated 2 months ago
Alternatives and similar repositories for ecs:
Users that are interested in ecs are comparing it to the libraries listed below
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆189Updated 5 months ago
- A Godot-inspired action input handling system for Ebitengine☆81Updated 3 months ago
- Generic, zero-alloc, 100%-test covered Quadtree for golang☆37Updated last week
- A simple and generic ECS implementation in Go☆114Updated last week
- ⚙ A simple ECS (Entity Component System) pattern implemented in Go and using Ebiten as the renderer.☆15Updated 5 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆173Updated last month
- vkng wrapper - vulkan core 1.0-1.2☆33Updated 2 years ago
- Polymorphic Solitaire Game in Go + Ebiten☆47Updated 2 years ago
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆71Updated last week
- 2D particle system simulator for Go☆45Updated 2 years ago
- Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.☆21Updated 5 months ago
- Tween animation library for go with a simple interface.☆92Updated last year
- RinkWorks fantasy name generator for golang☆36Updated last week
- Simple expression evaluation engine for Go☆72Updated 4 years ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 4 months ago
- Path finding on a 2D polygonal map☆57Updated 4 months ago
- A simulation of protozoan behavior and evolution☆33Updated last year
- A tiny, slow-paced world and colony building game.☆41Updated last year
- A tiny, portable, immediate-mode UI library ported to idiomatic Go☆39Updated 7 months ago
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆142Updated 8 months ago
- ebiten-based game engine for Go☆34Updated 10 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆103Updated 8 months ago
- Go implementation of the Entity/Component/System paradigm☆70Updated 4 years ago
- A small fantasy game engine in WASM using GoLang☆94Updated 3 years ago
- A Golang library for random map generation for games.☆139Updated 9 months ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆218Updated 4 months ago
- Go port of the Wave Function Collapse algorithm☆77Updated 6 years ago
- Entity Component System framework for Ebitengine☆88Updated 2 years ago
- Terminal cell graphics library☆114Updated 2 months ago