setanarut / kar
Kar is a 2D mining/platformer game. (Work in progress)
☆15Updated last week
Alternatives and similar repositories for kar:
Users that are interested in kar are comparing it to the libraries listed below
- The only scene manager you will ever need for Ebitengine☆28Updated 4 months ago
- Text rendering package for Ebitengine.☆58Updated last week
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆52Updated this week
- Assistance for Ebitengine pixel art games.☆16Updated 5 months ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 3 months ago
- A Godot-inspired action input handling system for Ebitengine☆81Updated 2 months ago
- You know Ebitengine but not Kage?!☆81Updated 3 weeks ago
- Networked Entity Component System; a networking layer for donburi☆25Updated 2 months ago
- ebiten-based game engine for Go☆34Updated 9 months ago
- A tiny, slow-paced world and colony building game.☆40Updated 11 months ago
- Entity Component System framework for Ebitengine☆89Updated last year
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆138Updated 6 months ago
- A resource manager for Ebitengine☆21Updated 11 months ago
- TPS vs FPS explained for Ebitengine users.☆33Updated 2 years ago
- A gamedata package that provides convenient cross-platform storage for games☆27Updated 7 months ago
- An experimental GUI framework for Go☆79Updated this week
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆16Updated 2 years ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆99Updated 7 months ago
- Dear ImGui renderer for Ebitengine☆130Updated last year
- Ebitengine game template☆25Updated 5 months ago
- Tween animation library for go with a simple interface.☆91Updated last year
- My LD54 game☆15Updated last year
- Simple camera for ebiten☆31Updated last year
- List of general purpose shaders written in Kage (Ebitengine shading language)☆12Updated last year
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.☆39Updated last year
- A simple game engine using Ebitengine with ECS.☆35Updated 9 months ago
- Aseprite JSON loader for Go (Golang)☆60Updated 3 months ago
- Ebitengine rendering backend for the pure Go ImGui port☆22Updated 3 months ago
- Ebitengine Game Jam 2022☆10Updated 2 years ago