klaasnienhuis / mzpBuilderLinks
A tool for developers in 3dsMax to build their projects quickly and repeatedly to mzp-files
☆18Updated 12 years ago
Alternatives and similar repositories for mzpBuilder
Users that are interested in mzpBuilder are comparing it to the libraries listed below
Sorting:
- Easy way to make a new menu item plugin for 3ds max. Includes a cmd script which makes the mzp file for you☆15Updated 3 years ago
- A Maya tool for editing and translating normals☆19Updated 7 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆78Updated 8 years ago
- Maya plugin for baking vertex animation to texture☆21Updated 3 years ago
- Scripts, and Maya Tools☆25Updated 10 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Updated 6 years ago
- One-click Maya solution to add useful vertex color data to your meshes☆16Updated 5 years ago
- ☆23Updated 3 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆35Updated 3 years ago
- Unity scripts for the Another Auto Rigger system.☆73Updated 6 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆99Updated 8 years ago
- 3ds max ToTex, Texture Baking Tool, maxscript☆24Updated 9 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Skinning tool for Maya similar to the weight tool in 3dsmax☆18Updated 2 years ago
- Substance Designer Plugin for creating function graphs from code☆80Updated 5 months ago
- 3Ds Max pose saver☆28Updated last year
- Maya script that turns geometry to bricks☆12Updated 6 years ago
- A library of useful compounds and tools for Max Creation Graph.☆33Updated 9 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Exhaustive modeling toolset for Autodesk Maya☆25Updated 7 years ago
- Procedural rigging tool for Maya☆74Updated 2 years ago
- A simple tool for exporting characters from Maya to UE4☆59Updated 6 years ago
- Artist toolbox for multi-layer vertex coloring in Maya☆16Updated 5 years ago
- A Gui for the Substance Designer Tools☆25Updated 6 years ago
- Stubs and stub generator for PyMXS☆38Updated 3 years ago
- Python 3 wrapper for Substance Batchtools by Allegorithmic.☆19Updated 8 years ago
- ☆11Updated 6 years ago
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year
- My personal collection of Houdini HDAs☆66Updated 6 years ago
- ☆116Updated 9 months ago