alexanderrichtertd / plexLinks
Open Source Pipeline for Maya, Houdini, 3ds Max and Nuke.
☆269Updated last month
Alternatives and similar repositories for plex
Users that are interested in plex are comparing it to the libraries listed below
Sorting:
- Maya > Arnold > Nuke pipeline☆120Updated 5 years ago
- OpenPype has been surpassed by AYON and is now read only.☆294Updated 10 months ago
- The safe post-production pipeline - https://getavalon.github.io/2.0☆219Updated 4 years ago
- Prism Pipeline☆364Updated last year
- Package-based application launcher for VFX and games production☆194Updated 6 months ago
- Colour - Nuke☆224Updated 7 months ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆125Updated 5 years ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆212Updated 6 years ago
- Animation and Rigging tools for Autodesk Maya☆219Updated last week
- LYNX | Free & OpenSource VFX Pipeline Tools☆224Updated 3 years ago
- Tik Manager is a Python-based Pipeline and Project Management platform designed for VFX and Animation Projects.☆161Updated 2 weeks ago
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- Playblasting in Maya done right☆170Updated 5 months ago
- Gizmos for nuke☆137Updated 11 years ago
- Red9 StudioPack for Maya☆223Updated last year
- mGear v.3.x.x distribution repository☆183Updated 4 years ago
- Studio Library☆373Updated 4 months ago
- simple plain text snippet exchange for Houdini☆116Updated 2 months ago
- Houdini tree generator and FX tool☆134Updated 2 years ago
- Select collection of SPIN VFX internal Nuke gizmos☆127Updated 3 years ago
- Open-source scripts and components for the Deadline queue manager☆166Updated 4 months ago
- Fast and persistent subset of maya.cmds☆206Updated 10 months ago
- hotbox designer for CGI softwares☆115Updated last year
- All available (but undocumented) environment variables in Autodesk Maya☆173Updated 9 months ago
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 6 years ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆167Updated 3 years ago
- Sanity checking tool for polygon models in Maya☆197Updated last month
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆187Updated 3 weeks ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 6 years ago
- This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd☆265Updated 5 years ago