listyque / TACTIC-Handler
PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc
☆98Updated 7 months ago
Alternatives and similar repositories for TACTIC-Handler:
Users that are interested in TACTIC-Handler are comparing it to the libraries listed below
- Easily copy shading nodes from Maya to Katana☆66Updated 5 years ago
- Nuke Studio Python Code☆69Updated 3 years ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 6 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- Rez package recipe collection☆72Updated last year
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with Cor…☆64Updated 7 months ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆59Updated 3 years ago
- Screenspace pickables for Maya☆125Updated 5 years ago
- Python Qt Window class for compatibility between VFX programs☆100Updated last week
- Treemap visualisation of Maya scene files☆97Updated 2 years ago
- GUI front-end for maya-capture☆77Updated last year
- A PySide2 based file and asset manager for animation and CG productions.☆58Updated 4 months ago
- hotbox designer for CGI softwares☆114Updated last year
- Undo/Redo support for Maya Python API 2.0☆69Updated 9 months ago
- A Script Editor for Foundry's NUKE with more features.☆43Updated 2 months ago
- Deadline Dispatcher for Gaffer☆39Updated 7 months ago
- A mix of tools for Maya☆64Updated 6 years ago
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- ☆68Updated 6 months ago
- Suite of Deep compositing tools for Foundry's Nuke.☆106Updated 9 months ago
- A generalized visual effects pipeline☆101Updated 3 weeks ago
- Maya Python API 3.0☆127Updated last year
- paintable particle node for Maya☆81Updated 6 years ago
- Pyblish for Maya☆67Updated last year
- animation curve format for the VFX industry☆104Updated 8 months ago
- All available (but undocumented) environment variables in Autodesk Maya☆170Updated 5 months ago
- Scripts to build rez pakages for various open source vfx and animation packages☆79Updated last week
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated 11 months ago