justusrobertson / GMELinks
The General Mediation Engine (GME) is a software framework for producing interactive narratives using narrative mediation.
☆10Updated 7 years ago
Alternatives and similar repositories for GME
Users that are interested in GME are comparing it to the libraries listed below
Sorting:
- A demo built with the Unity General Mediation Engine (UGME), called Base Case.☆12Updated 8 years ago
- A generator of American small towns, with an emphasis on social simulation.☆100Updated last year
- A rules-based AI framework for social simulation☆55Updated 3 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆62Updated 5 years ago
- A mostly ISO-compliant Prolog interpreter for Unity3D☆36Updated 8 years ago
- Micro-Machinations Library☆30Updated 10 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Updated 7 months ago
- An authoring tool for text generation in computational media☆42Updated 3 years ago
- A simple open-source automated game designer☆21Updated 4 years ago
- PDSim: Planning Domain Simulation☆26Updated 5 months ago
- Sabre is a narrative planning platform that generates stories which meet the author's goals and only contain actions that make sense for …☆45Updated last month
- A Starcraft: Brood War bot I created for my BSc Dissertation☆14Updated 10 years ago
- This is the framework for the Generative Design in Minecraft Competition☆95Updated 5 years ago
- A simple text planner for use in Unity games☆27Updated this week
- FAtiMA Toolkit is a collection of tools/assets designed for the creation of characters with social and emotional intelligence.☆63Updated last year
- An experimental game☆18Updated this week
- A python behavior tree for implementing fast and flexible AI.☆69Updated 3 years ago
- A pygame evolutional neural network toy inspired vaguely by my nanogenmo2015 project☆10Updated 3 years ago
- Pure-Python implementation of Goal-Oriented Action Planning.☆54Updated 6 years ago
- A causal creation tool for constraint-based PCG☆19Updated 3 years ago
- PDDL Syntax Highlighting, Snippets, Domain Visualization and more for Sublime Text☆37Updated 7 years ago
- A constraint-based random number generater for use in games☆54Updated 11 years ago
- Goal-Oriented Action Planning implementation in Python☆49Updated 6 months ago
- A curated list of digital games that use Natural Language Generation techniques☆67Updated 7 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Constructive Generation Methods for Dungeons and Levels☆20Updated 7 years ago
- Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar☆33Updated 5 years ago
- C#/Unity port of Tracery (heavily WIP)☆23Updated 5 years ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆71Updated 4 years ago
- RPG battle system, this game was built for a YouTube tutorial.☆11Updated 5 years ago