justusrobertson / GMELinks
The General Mediation Engine (GME) is a software framework for producing interactive narratives using narrative mediation.
☆10Updated 7 years ago
Alternatives and similar repositories for GME
Users that are interested in GME are comparing it to the libraries listed below
Sorting:
- A demo built with the Unity General Mediation Engine (UGME), called Base Case.☆12Updated 8 years ago
- A generator of American small towns, with an emphasis on social simulation.☆97Updated 9 months ago
- An authoring tool for text generation in computational media☆42Updated 2 years ago
- A rules-based AI framework for social simulation☆54Updated 2 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆58Updated 5 years ago
- PDSim: Planning Domain Simulation☆25Updated last month
- A video game description language (VGDL) built on top pf pygame.☆156Updated 6 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- RPG battle system, this game was built for a YouTube tutorial.☆10Updated 5 years ago
- A task-planning system based on Pyhop, but generalized to plan for both goals and tasks.☆74Updated 3 years ago
- FAtiMA Toolkit is a collection of tools/assets designed for the creation of characters with social and emotional intelligence.☆59Updated last year
- A Text-Based Roguelike MMORPG – World Simulation – Genetic Programming Project☆44Updated 11 years ago
- A fork of Dana S. Nau's A Hierarchical Ordered Planner for Python, Pyhop☆56Updated 3 years ago
- A constraint-based random number generater for use in games☆54Updated 10 years ago
- A curated list of digital games that use Natural Language Generation techniques☆66Updated 6 years ago
- A simple text planner for use in Unity games☆27Updated last month
- A pygame evolutional neural network toy inspired vaguely by my nanogenmo2015 project☆10Updated 2 years ago
- Sabre is a narrative planning platform that generates stories which meet the author's goals and only contain actions that make sense for …☆42Updated last week
- A simple, ASP-like embedded logic programming language for games☆48Updated last year
- PPDDL plan evalutation simulator☆15Updated 5 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Updated 3 months ago
- Constructive Generation Methods for Dungeons and Levels☆18Updated 7 years ago
- An ecologically inspired multi-agent system. Agents are designed with neural network based decision making, and complex resource requirem…☆53Updated 5 years ago
- An Artificial Life system designed as an approach to Artificial Intelligence☆189Updated 4 years ago
- An experimental game☆18Updated 9 years ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago
- Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar☆33Updated 5 years ago
- Generates random NPCs for tabletop RPGs☆12Updated 7 years ago
- HTN planning in Ruby☆35Updated last month
- A Starcraft: Brood War bot I created for my BSc Dissertation☆14Updated 10 years ago