justusrobertson / GMELinks
The General Mediation Engine (GME) is a software framework for producing interactive narratives using narrative mediation.
☆10Updated 8 years ago
Alternatives and similar repositories for GME
Users that are interested in GME are comparing it to the libraries listed below
Sorting:
- A demo built with the Unity General Mediation Engine (UGME), called Base Case.☆12Updated 9 years ago
- A generator of American small towns, with an emphasis on social simulation.☆100Updated last year
- A rules-based AI framework for social simulation☆56Updated 3 years ago
- A task-planning system based on Pyhop, but generalized to plan for both goals and tasks.☆86Updated 4 years ago
- PDSim: Planning Domain Simulation☆27Updated last week
- A video game description language (VGDL) built on top pf pygame.☆160Updated 6 years ago
- Public repository for the IEEE CIG text adventurer competition.☆29Updated 7 years ago
- A simple open-source automated game designer☆21Updated 5 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆63Updated 5 years ago
- An authoring tool for text generation in computational media☆42Updated 3 years ago
- A fork of Dana S. Nau's A Hierarchical Ordered Planner for Python, Pyhop☆61Updated 4 years ago
- Sabre is a narrative planning platform that generates stories which meet the author's goals and only contain actions that make sense for …☆47Updated 4 months ago
- Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar☆36Updated 6 years ago
- A Python implementation of the Goal Oriented Action Planner.☆49Updated 2 years ago
- A python behavior tree for implementing fast and flexible AI.☆69Updated 4 years ago
- An experimental game☆18Updated 2 months ago
- RPG battle system, this game was built for a YouTube tutorial.☆11Updated 5 years ago
- A curated list of digital games that use Natural Language Generation techniques☆68Updated 7 years ago
- An Artificial Life system designed as an approach to Artificial Intelligence☆200Updated 4 months ago
- Effort to convert the RPG Design Patterns into a nice ePUB format☆16Updated 9 years ago
- Simulation platform for the Multi-Agent Programming Contest 2020/21☆20Updated 2 years ago
- PPDDL plan evalutation simulator☆15Updated 6 years ago
- A pygame evolutional neural network toy inspired vaguely by my nanogenmo2015 project☆10Updated 3 years ago
- HTN planning in Ruby☆38Updated this week
- A Starcraft: Brood War bot I created for my BSc Dissertation☆14Updated 10 years ago
- Social simulation using Python-based decision-theoretic agents with Theory of Mind☆28Updated 5 years ago
- A constraint-based random number generater for use in games☆54Updated 11 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Updated 10 months ago
- A Java clone of the iOS game Hero Academy.☆20Updated 8 years ago
- ☆19Updated last year