keijiro / SixWaySmokeTest
☆13Updated last year
Related projects ⓘ
Alternatives and complementary repositories for SixWaySmokeTest
- Unity 2022.2 physics updates☆19Updated last year
- An example of a full screen shader graph (Unity 2022.2 or later)☆15Updated 2 years ago
- Custom post processing effect with the AOV output feature of HDRP☆26Updated 3 years ago
- custom procedural sky renderers for HDRP☆58Updated 5 months ago
- Explosion animation sequence with DXR ray tracing☆27Updated 3 years ago
- Utility extensions for Unity standard Gradient class☆47Updated 4 years ago
- Unity URP: LOD crossfading test project☆21Updated last year
- Unity Shader Graph: Custom Render Texture target sample☆26Updated 11 months ago
- ☆21Updated last year
- Ghost of Tsushima lantern system from the duels☆21Updated 3 years ago
- Optimized blur for Unity using compute shaders☆31Updated 5 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆28Updated 5 years ago
- Custom nodes for Shader Graph☆30Updated 6 years ago
- (Unity) Applying .cube LUT using Shader Graph☆31Updated last year
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆27Updated 4 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- electric & gravitational field effect with unity particles☆37Updated 5 years ago
- Superformula 3D mesh generator with compute shaders☆45Updated 4 years ago
- ☆33Updated 5 years ago
- A simple clone of SimpleExamples from com.unity.audio.dspgraph☆24Updated 4 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 6 years ago
- ☆25Updated 4 years ago
- compute shader example☆39Updated 4 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆37Updated 11 months ago
- ☆31Updated 4 years ago
- A small procedural modeling project with Unity DXR path tracing☆21Updated last year
- A trippy effect achieved by perturbing UV sampling with voronoi noise. Made with the shader graph in Unity 3D☆18Updated 4 years ago
- ☆33Updated 3 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆38Updated 3 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆42Updated 3 years ago