zadvorsky / three-fuzzy-meshLinks
☆40Updated 7 years ago
Alternatives and similar repositories for three-fuzzy-mesh
Users that are interested in three-fuzzy-mesh are comparing it to the libraries listed below
Sorting:
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- GPGPU fluid heightmap simulation☆31Updated last year
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35Updated 3 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 3 years ago
- Original shader and utilities for three.js☆45Updated 4 months ago
- some tiny webgl scripts that might come in handy☆58Updated last year
- Three.js shader experiment that is nice and fluffy☆22Updated 4 years ago
- "Point Text" Helper for three JS☆77Updated last year
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.☆56Updated 5 years ago
- A camera dolly helper for threejs☆28Updated 6 years ago
- Detect and report browser and hardware features.☆72Updated 2 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- Builds a tube-based wireframe geometry in ThreeJS☆40Updated 2 years ago
- Examples of WebGL Physics Library☆53Updated last month
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- physically based rendering materials for nanogl☆33Updated 2 months ago
- ☆75Updated 7 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆51Updated last year
- 🚪 POC Detect WebGL rendering backend☆33Updated 4 years ago
- A Three.js utility that separates your device's orientation into individual yaw, pitch, and roll rotations without gimbal-lock.☆92Updated 3 years ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 7 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆55Updated last week
- evening jelly experiment in WebGL☆22Updated 4 years ago
- ☆54Updated 3 years ago
- High resolution and depth rendering to PNG for Three.js☆36Updated last year
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- 🕺 Some cool ass iridescent effect☆51Updated 2 years ago