jmickle66666666 / disaster5
disaster engine 5
☆19Updated last year
Alternatives and similar repositories for disaster5:
Users that are interested in disaster5 are comparing it to the libraries listed below
- Starter kit for standalone Doom 3 projects☆38Updated 2 years ago
- C++ libqodot port☆13Updated 2 years ago
- Starter kit for the FNA game framework.☆54Updated last year
- Quake .BSP map viewer, powered by https://raylib.com☆16Updated last year
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Updated 4 years ago
- collection of cc0 sounds ive collected over some time☆26Updated 11 months ago
- CLI tool for converting .map files to .gltf/.glb☆30Updated 9 months ago
- A model viewer for Quake 1 and Hexen 2☆51Updated 4 months ago
- The Uber Mod for Quake☆15Updated 3 months ago
- A Quake III level editor that can be used with any engine☆27Updated 4 years ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- Quake .map support for Godot☆18Updated 3 years ago
- A Blender add-on for building tile based low-poly scenes with paint/map editor like tools☆16Updated 2 years ago
- Free blockout textures in sizes from 64px to 1024px for prototyping levels.☆34Updated last year
- ☆33Updated 3 weeks ago
- 3D tile based map editor using Raylib☆27Updated this week
- Quake II QC progs.dat☆10Updated 4 years ago
- Tutorial covering all things Qodot entities for Godot 4☆51Updated last year
- Graphical interface for uploading projects to itch.io☆37Updated last year
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆47Updated 5 months ago
- Blender Quake and Hexen II MDL Import/Export☆43Updated last year
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆17Updated 3 years ago
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- NEON STRUCT: Desperation Column☆13Updated 3 years ago
- A collection of Qodot based entities to add to your FGD for use with Trenchbroom and Godot.☆34Updated last week
- Load Quake 1 .bsp maps into Unity3D☆62Updated last year
- QuakeC Intellisense, diagnostics, and code browsing.☆33Updated 7 months ago
- Simple QuakeC (MenuQC) UI system for FTEQW☆28Updated 4 months ago
- Raylib port for Sega Dreamcast☆25Updated 3 months ago