A Quake engine source port based on Quakespasm, intended for standalone game development.
☆30Sep 26, 2020Updated 5 years ago
Alternatives and similar repositories for Slipgate
Users that are interested in Slipgate are comparing it to the libraries listed below
Sorting:
- qbism super8 engine based on Makaqu and Quake source code☆65Dec 19, 2022Updated 3 years ago
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Mar 2, 2023Updated 3 years ago
- All manuals on QuakeC in one place☆14Mar 10, 2024Updated last year
- ☆24Mar 13, 2024Updated last year
- QuakeC Intellisense, diagnostics, and code browsing.☆38Jul 4, 2024Updated last year
- A curated list of awesome Quake related goodness☆31Sep 20, 2024Updated last year
- Quake QC intended to be used as base for modding Quake Enhanced☆16Aug 21, 2022Updated 3 years ago
- Convert Doom levels to Quake☆21Feb 19, 2016Updated 10 years ago
- A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quak…☆210Feb 23, 2026Updated last week
- Retro mod for Quake 1.☆15Mar 15, 2021Updated 4 years ago
- trivial tool to remap "fullbright" colours in quake texture wads☆21Jan 25, 2024Updated 2 years ago
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- A game engine editor for the Quake engine designed to modernize and streamline the development process for mods and games.☆51Oct 11, 2025Updated 4 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Extra bloaty junk to modernise stuff a bit.☆212Jun 22, 2025Updated 8 months ago
- Top-down shooter mod for Quake, via the FTEQW sourceport and CSQC.☆17Jul 16, 2025Updated 7 months ago
- QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Sp…☆49Updated this week
- Source engine filesystem manager☆14Nov 6, 2025Updated 3 months ago
- C++ libqodot port☆13Mar 4, 2022Updated 3 years ago
- ☆30Mar 13, 2024Updated last year
- Command line tools for creating Quake content.☆94Jan 15, 2024Updated 2 years ago
- A map editor designed for rapid iteration☆22May 6, 2024Updated last year
- quake world renderer☆13Mar 13, 2017Updated 8 years ago
- a single-player refinement mod for id software's quake☆52Sep 17, 2025Updated 5 months ago
- Alkaline, a base-themed Quake mod. Includes QuakeC progs source and FGD file for mapping.☆34Updated this week
- portable quake☆33Jan 28, 2025Updated last year
- XMAPEDIT is an Open Source extended version of original Blood map editor☆38Dec 24, 2025Updated 2 months ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 2 years ago
- A GUI to work with Quake 1 map compiling tools☆19Jan 31, 2022Updated 4 years ago
- A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.☆37Sep 14, 2020Updated 5 years ago
- QuakeC Code Releases of Quake 1 Main Game by id Software☆23Oct 10, 2022Updated 3 years ago
- Clean and bug-fixed Quake game code.☆42Jul 21, 2021Updated 4 years ago
- A model viewer for Quake 1 and Hexen 2☆58Oct 9, 2024Updated last year
- C# Library for working with BSP files (and other similar file formats).☆21Oct 9, 2017Updated 8 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 3 years ago
- My KinematicBody solution to smooth stairstepping in Godot 3.x.☆22Nov 12, 2022Updated 3 years ago
- Quake II game DLL that runs a QuakeC VM☆20Feb 9, 2021Updated 5 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22May 15, 2025Updated 9 months ago
- Simple QuakeC (MenuQC) UI system for FTEQW☆35Oct 20, 2024Updated last year