Quake .map support for Godot
☆19Feb 14, 2022Updated 4 years ago
Alternatives and similar repositories for qodot-plugin
Users that are interested in qodot-plugin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ libqodot port☆13Mar 4, 2022Updated 4 years ago
- TrenchBroom Loader for Godot 4. (Alternative to Qodot)☆262May 15, 2025Updated 11 months ago
- Quake II game DLL that runs a QuakeC VM☆20Feb 9, 2021Updated 5 years ago
- ☆12Mar 3, 2017Updated 9 years ago
- A very simple example of using GDExtension with C without any language bindings☆18Jan 18, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Utility library for game programming with Haxe (mainly with Heaps.io).☆13Nov 28, 2020Updated 5 years ago
- A Haxe engine built on heaps.☆12Sep 1, 2022Updated 3 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆106Apr 19, 2026Updated 2 weeks ago
- Dynamic Physical 3D Rope in Godot that interacts with Rigidbody3D☆34Nov 13, 2025Updated 5 months ago
- A custom resource for Godot to simply and quickly generate palette swapped textures☆28Jun 30, 2019Updated 6 years ago
- FFI library for Godot, built with GDNative☆26Jun 18, 2022Updated 3 years ago
- The Uber Mod for Quake☆24Aug 16, 2025Updated 8 months ago
- disaster engine 5☆19Dec 28, 2023Updated 2 years ago
- Cubic Game Framework for the FTE Engine☆12Aug 14, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Tutorial covering all things Qodot entities for Godot 4☆55Dec 11, 2023Updated 2 years ago
- A plugin that allow import of Quake 1 data into UE4☆25Dec 6, 2022Updated 3 years ago
- ☆25Mar 13, 2024Updated 2 years ago
- ☆32Mar 13, 2024Updated 2 years ago
- Rapid application development assets, resources and tools for godot☆13Nov 21, 2019Updated 6 years ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆50Mar 7, 2026Updated last month
- A custom Container node for Godot Egine, to limit the size of children nodes☆39Aug 10, 2022Updated 3 years ago
- A GUI to work with Quake 1 map compiling tools☆20Jan 31, 2022Updated 4 years ago
- ☆12Jul 26, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Mar 2, 2023Updated 3 years ago
- Extra content for the Qodot project.☆19Feb 16, 2020Updated 6 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 4 years ago
- Rust bindings for sdl2_gfx (SDL2 Graphic Primitives)☆16Dec 10, 2016Updated 9 years ago
- Jam in the☆12Mar 17, 2018Updated 8 years ago
- ☆17Sep 12, 2020Updated 5 years ago
- A Lisp-style language implemented in GDScript.☆21Apr 13, 2022Updated 4 years ago
- My KinematicBody solution to smooth stairstepping in Godot 3.x.☆22Nov 12, 2022Updated 3 years ago
- A Blender addons repostory for V-Sekai☆11Dec 21, 2025Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- ☆38Jan 26, 2025Updated last year
- A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:☆55Dec 13, 2025Updated 4 months ago
- Godot project that converts images from a skybox to a panorama☆20Sep 9, 2025Updated 7 months ago
- ☆15Mar 19, 2017Updated 9 years ago
- Implemention of runevision's Surface-Stable Fractal Dithering in Godot☆20Mar 27, 2025Updated last year
- ☆14May 16, 2018Updated 7 years ago