stefanha / map-filesLinks
Quake/Half-life MAP file format article and source code
☆81Updated 12 years ago
Alternatives and similar repositories for map-files
Users that are interested in map-files are comparing it to the libraries listed below
Sorting:
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆66Updated last week
- TrenchBroom for DOOM 3 (BFG)☆51Updated 4 months ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Updated 5 years ago
- Inter-Quake Model format development kit☆276Updated 5 months ago
- .MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim fil…☆75Updated 2 years ago
- A model viewer for Quake 1 and Hexen 2☆56Updated last year
- Quake BSP map viewer using C++ and OpenGL☆20Updated 3 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆86Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆30Updated 3 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- Public release of Pathos Engine☆51Updated 2 weeks ago
- Software Development Kit for id Tech☆130Updated 2 months ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆21Updated last year
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆30Updated 5 years ago
- 🎮 BSP2OBJ is a command-line utility capable of converting Quake, Quake 2, Daikatana, Hexen 2, Kingpin and Half-Life map files into OBJ m…☆50Updated 3 years ago
- Level Viewer for levels in the .BSP format famously used by Quake. Powered by http://raylib.com☆23Updated last month
- Simple QuakeC (MenuQC) UI system for FTEQW☆35Updated last year
- Quake BSP renderer written in C++ and Vulkan☆98Updated 5 years ago
- ☆34Updated last year
- A map editor designed for rapid iteration☆22Updated last year
- C# parsers and formats for Half-Life 1 and related engines.☆98Updated 5 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆145Updated last year
- CLI tool for converting .map files to .gltf/.glb☆39Updated last year
- ☆14Updated 3 years ago
- Quake II game DLL that runs a QuakeC VM☆20Updated 4 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆165Updated last year
- Quake Player Movement Document☆106Updated 3 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆10Updated last year
- ☆37Updated 11 months ago