bytesiz3d / quake-level-viewerLinks
Quake .BSP map viewer, powered by https://raylib.com
☆20Updated last year
Alternatives and similar repositories for quake-level-viewer
Users that are interested in quake-level-viewer are comparing it to the libraries listed below
Sorting:
- Useful components for raylib using the C++ programming language☆45Updated 9 months ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆10Updated last year
- CLI tool for converting .map files to .gltf/.glb☆35Updated last year
- 3D tile based map editor using Raylib☆28Updated 3 weeks ago
- A Quake III level editor that can be used with any engine☆28Updated 4 years ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- Shadowmap implementation in raylib☆27Updated last year
- Quake/Half-life MAP file format article and source code☆79Updated 11 years ago
- ☆14Updated 2 years ago
- A model viewer for Quake 1 and Hexen 2☆53Updated 9 months ago
- Specialised idTech 3 fork for my games. Status: inactive☆27Updated last year
- Quake BSP map viewer using C++ and OpenGL☆16Updated 2 years ago
- ☆34Updated 6 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- OpenGL-Like software rendering library☆77Updated 10 months ago
- Starter kit for standalone Doom 3 projects☆48Updated 3 years ago
- Map parsing library for the Qodot project.☆20Updated 3 years ago
- Quake 3 map viewer☆27Updated 2 months ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆21Updated 6 months ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆39Updated 4 years ago
- Software Development Kit for id Tech☆125Updated last month
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- Simple QuakeC (MenuQC) UI system for FTEQW☆33Updated 9 months ago
- Skeleton and Pose based 3D Animation System for RayLib☆33Updated 3 weeks ago
- Shadowmapping with raylib!☆33Updated 3 years ago
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Updated 4 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆44Updated 8 months ago
- Bgfx wrapper for the Beef Programming Language☆12Updated 4 months ago
- Physics-based puzzle game using Jolt and Raylib. For BUas intake 2024.☆11Updated 4 months ago
- collection of cc0 sounds ive collected over some time☆28Updated last year