chronicleroflegends / DirectionalSpriteBatchRenderLinks
A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.
☆25Updated 4 years ago
Alternatives and similar repositories for DirectionalSpriteBatchRender
Users that are interested in DirectionalSpriteBatchRender are comparing it to the libraries listed below
Sorting:
- The Uber Mod for Quake☆22Updated 5 months ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Updated 3 years ago
- Spritesheet rendering plugin for Blender☆44Updated 4 years ago
- GZDoom MD3 exporter for Blender 3.2.0 and 2.79b☆25Updated 10 months ago
- ☆37Updated last year
- a quake map importer for unity☆39Updated last year
- GZDoom-centric sprite rendering script for Blender☆12Updated 2 years ago
- A game engine editor for the Quake engine designed to modernize and streamline the development process for mods and games.☆50Updated 3 months ago
- Blender addon that imports Quake BSP files☆114Updated 3 years ago
- Tools for extracting data from King's Field IV/King's Field The Ancient City☆29Updated 3 months ago
- trivial tool to remap "fullbright" colours in quake texture wads☆21Updated 2 years ago
- Blender Quake and Hexen II MDL Import/Export☆45Updated 2 years ago
- A Quake III level editor that can be used with any engine☆29Updated 5 years ago
- Blender plugin to allow export of Dark Engine .bin files, and import of .e files. Based on work by Telliamed.☆15Updated last month
- Condensed Compile Guide for TrenchBroom/Quake☆10Updated 5 years ago
- A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quak…☆207Updated last week
- A Godot WAD Importer☆75Updated last year
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- QuakeC Intellisense, diagnostics, and code browsing.☆38Updated last year
- Example FuncGodot project that shows how you might design entities for use in the TrenchBroom to Godot pipeline.☆20Updated 2 months ago
- A GUI to work with Quake 1 map compiling tools☆19Updated 4 years ago
- D3ModdingKit swiss army kit for modding Doom 3☆16Updated this week
- A doom WAD map importer plugin for Godot☆38Updated 3 years ago
- ☆23Updated last year
- Quake .map to Blender importer☆46Updated 2 years ago
- ☆12Updated 8 months ago
- Installer releases of Tomb Editor and Tomb Engine☆41Updated 2 months ago
- Easy-to-use development scripts for directory-based (G)ZDoom projects☆31Updated 10 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- A model viewer and exporter for Vagrant Story☆46Updated 4 years ago