The normative reference documentation for the Slang programming language.
☆16Feb 19, 2026Updated last week
Alternatives and similar repositories for spec
Users that are interested in spec are comparing it to the libraries listed below
Sorting:
- ☆15Oct 21, 2023Updated 2 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆23May 11, 2020Updated 5 years ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆25Aug 29, 2023Updated 2 years ago
- Debug Single Thread - Visual Studio Extension☆31May 28, 2023Updated 2 years ago
- ShadingLanguageX specification and open-source compiler.☆44Jan 19, 2026Updated last month
- Front-End and Back-End for the Vulkan Hardware Database☆38Feb 1, 2026Updated last month
- A disassembler for 8080 byte code running as a static browser based application with no server components☆14Apr 23, 2024Updated last year
- Source code for the V-Ray for Blender addon☆14Feb 11, 2026Updated 3 weeks ago
- My dot files.☆14Jan 5, 2026Updated 2 months ago
- My dotfiles☆11Feb 4, 2026Updated last month
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆12Dec 10, 2025Updated 2 months ago
- ANARI Specification Registry☆12Nov 12, 2025Updated 3 months ago
- A conversion tool for converting OpenVDB files to NanoVDB files☆10Nov 25, 2022Updated 3 years ago
- Online Spatial Concept and Lexical Acquisition with Simultaneous Localization and Mapping☆10Sep 11, 2020Updated 5 years ago
- ☆10Nov 16, 2025Updated 3 months ago
- Compile simple Shadertoys into small .COM MS-DOS executables☆10May 13, 2024Updated last year
- A very simple Pandoc filter to properly position images inside a table for LaTeX output☆11Jul 14, 2016Updated 9 years ago
- RenderToy2 is the Monte-Carlo-estimated PBR final project for Advanced Computer Graphics (Fall 2023, IIIS, Tsinghua University). Course g…☆12Dec 13, 2023Updated 2 years ago
- Fast and memory-efficient exact attention☆16Updated this week
- ReSTIR DI in Falcor Rendering Framework☆12Aug 17, 2024Updated last year
- ☆10Jul 22, 2023Updated 2 years ago
- ☆11Mar 22, 2023Updated 2 years ago
- official repository for ‘ITportrait: Image-Text Coupled 3D Portrait Domain Adaptation (ICME 2024)’☆16Mar 14, 2024Updated last year
- ☆16Nov 21, 2025Updated 3 months ago
- Confidence driven image fusion based on TGV regularization☆11Dec 24, 2017Updated 8 years ago
- Metadata file repository for vcpkg-ce☆17Feb 6, 2025Updated last year
- Website for the Digital Production Example Library☆14Updated this week
- gRPC Web implementation for Rust☆14Jan 14, 2022Updated 4 years ago
- A vcpkg registry.☆11Feb 18, 2026Updated 2 weeks ago
- This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)☆18Jul 8, 2024Updated last year
- ☆10Dec 18, 2021Updated 4 years ago
- ☆11Feb 14, 2020Updated 6 years ago
- PhysicsFS with MPQ files support (archived: Using PHYSFS_registerArchiver)☆11May 15, 2021Updated 4 years ago
- A Vulkan game engine. Somewhat inspired by Quake/Source Engine.☆11Feb 17, 2023Updated 3 years ago
- ☆13Sep 9, 2023Updated 2 years ago
- A small USD sample scene using resources from MaterialX's repo.☆12Apr 6, 2023Updated 2 years ago
- ☆12Mar 17, 2021Updated 4 years ago
- This is a routine that supports Chinese display☆10Jan 9, 2019Updated 7 years ago
- Enhanced Scala Interaction Mode for Emacs☆21Jul 27, 2012Updated 13 years ago