imperative / CommunityHydraxLinks
Community maintained Hydrax. (An Ogre3D plugin for water rendering.)
☆39Updated 6 years ago
Alternatives and similar repositories for CommunityHydrax
Users that are interested in CommunityHydrax are comparing it to the libraries listed below
Sorting:
- feature-rich ParticleFX alternative☆30Updated last year
- Generic Effect system for Graphic API's (OpenGL and DirectX)☆282Updated 5 years ago
- AmigaOS4 port of Irrlicht engine 1.8.4☆38Updated 5 years ago
- Dave Eberly's Geometric Tools☆35Updated 11 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 8 years ago
- OpenGL 4 PBR engine☆28Updated 6 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- Bullet Physics wrapper for Irrlicht Engine☆17Updated 10 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆96Updated 7 years ago
- My hobby project of learning graphics programming☆126Updated 2 years ago
- Source code for the light scattering sample☆97Updated 8 years ago
- ☆62Updated 12 years ago
- Open Source occlusion culling engine for 3D Scenes☆103Updated 11 years ago
- Simple Terrain Engine in 200 Lines of Code☆32Updated 10 years ago
- Core libraries and utilities☆35Updated 3 years ago
- Entity-component-system based 3D game engine☆66Updated 12 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- Official Cal3D - 3d character animation library☆61Updated 3 years ago
- OpenGL ES 3.0 Deferred Renderer☆144Updated 8 years ago
- High Level Material Shader editor☆80Updated 7 years ago
- NvTriStrip library and NvTriStripper tool☆58Updated 5 years ago
- Data and binaries of Lumix Engine☆76Updated 6 years ago
- ☆91Updated 8 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆112Updated 7 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- C++ Vulkan 3D Game Engine☆29Updated 7 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- Nebula Trifid☆71Updated last year