huailiang / Variants_ProjLinks
Unity 中Shader 和ShaderVariantCollection 生成 Assetbundle 案例测试
☆12Updated 4 years ago
Alternatives and similar repositories for Variants_Proj
Users that are interested in Variants_Proj are comparing it to the libraries listed below
Sorting:
- Draw WireFrame of mesh in unity☆18Updated 7 years ago
- Playable integration for Unity Visual Scripting.☆28Updated 2 years ago
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆37Updated 4 years ago
- ☆33Updated 7 years ago
- my lib☆23Updated last year
- Unity-URP-LinearSpaceUI☆17Updated 2 years ago
- ☆17Updated 7 years ago
- GPU 加速动画渲染(蒙皮)☆29Updated 6 years ago
- Unity动画生成器☆11Updated 5 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 8 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- It's an editor util helps Unity developer to do data centralization.☆10Updated 6 years ago
- ☆18Updated 7 years ago
- ☆20Updated 7 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- 大批量模型渲染☆21Updated 2 years ago
- ☆29Updated 7 years ago
- 基于URP的对《UnityShader入门精要》的学习☆14Updated 3 years ago
- Animation synchronization demo for unity.☆22Updated 2 years ago
- ☆37Updated 8 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Updated 6 years ago
- A Unity SerializedPropertyTable from UnityEditor☆35Updated last year
- 动态骨骼GPU-Skinning☆23Updated 7 years ago
- 一种手游可用的 高性能简化水面反射☆28Updated 5 years ago
- 本项目是 UniversalRP 的扩展库 修复线性空间中的 UI 透明度差异问题 能够让 UI 设计师在 Unity 中保持原有的 sRBG 工作流.☆18Updated 2 years ago
- 在Unity中使用XEncrypt库☆21Updated 3 months ago
- A project that solves the the UI rendering issue in the linear space.☆23Updated 5 years ago
- unity GpuInstance合批的可摆动的草,支持设置草颜色☆19Updated 5 years ago
- Google Protobuf C# & lua generator with Unity3d☆27Updated 4 years ago