hozuki / MonoGame.Extended2
A collection of extensions for MonoGame
☆39Updated last year
Related projects ⓘ
Alternatives and complementary repositories for MonoGame.Extended2
- XNA re-imagined.☆94Updated 2 months ago
- MonoGame embedded inside a WPF app.☆71Updated 4 months ago
- Shape rendering library for MonoGame.☆46Updated 5 months ago
- C# port of https://github.com/memononen/nanovg☆60Updated 3 months ago
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- Easy-to-use 2D primitives☆54Updated 3 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 2 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆39Updated 3 years ago
- Flexible layout tool for creating UI on any platform☆155Updated this week
- A modular set of libraries for .Net that are useful for graphics and video game development.☆97Updated this week
- 2D collision detection system.☆106Updated last month
- Modified Mercury Particle Engine to be used in MonoGame games.☆20Updated 6 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆46Updated 6 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆52Updated 2 years ago
- One framework for creating powerful cross-platform games.☆31Updated 6 months ago
- C# port of stb_truetype.h☆49Updated 11 months ago
- UI framework for MonoGame game engine.☆69Updated last week
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last year
- C# port of https://github.com/memononen/fontstash☆254Updated 2 months ago
- Resolution independent GUI library for MonoGame.☆14Updated 8 months ago
- ☆45Updated this week
- A modern cross-platform managed FreeType2 library☆71Updated 7 months ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded a…☆12Updated 2 weeks ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆101Updated last year
- Cross-platform Tiled map parsing utilities.☆26Updated 3 months ago
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated 2 months ago
- ☆26Updated 2 months ago