Create shadertoolsconfig.json for Unity project
☆88Jul 2, 2024Updated 2 years ago
Alternatives and similar repositories for HLSLToolsForVisualStudioConfigGenerator
Users that are interested in HLSLToolsForVisualStudioConfigGenerator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 【Unity】ファイルを開く アプリケーションを設定できるエディタ拡張☆12Oct 7, 2020Updated 6 years ago
- Find all missing script reference gameObjects in unity project, include scenes and prefabs.☆13Nov 16, 2022Updated 3 years ago
- Unityでのシェーダー開発に関するメモ☆104Jun 23, 2025Updated last year
- Node Based Script Engine for Unity. It is second version.☆11Jun 10, 2024Updated 2 years ago
- Asynchronous DIContainer for Unity☆81Jul 26, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- First Person Game Kit☆13Mar 19, 2026Updated 7 months ago
- UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.☆184Dec 15, 2025Updated 10 months ago
- Editor GUI extension for drawing a drop area.☆16Mar 11, 2026Updated 7 months ago
- An utility to bake AnimationCurve into texture and evaluate them in shaders.☆24Mar 4, 2021Updated 5 years ago
- ☆72Jun 26, 2024Updated 2 years ago
- Pure C# template engine - flow control inside interpolated strings, no DSL required.☆25Jul 7, 2026Updated 3 months ago
- HDRP shader graphs for creating pixel-style graphics in Unity 3D.☆13Apr 13, 2023Updated 3 years ago
- Helps find objects with missing scripts in Unity☆33Apr 2, 2023Updated 3 years ago
- ☆66Jul 15, 2026Updated 3 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Library for building the dialogue system in Unity☆42Jan 13, 2026Updated 9 months ago
- A language-independent scripting engine for Unity and .NET using WebAssembly.☆91Updated this week
- Automatic addressing system for Unity Addressable Asset System.☆172Apr 26, 2023Updated 3 years ago
- UnityEditor上でShaderVariantのログを記録します☆27Oct 31, 2023Updated 3 years ago
- Some C# Extension functions for common Unity problems.☆29Aug 26, 2026Updated 2 months ago
- 『Unityゲーム プログラミング・バイブル 2nd Generation』の「レイマーチング:基礎から応用まで」向けのサンプルプロジェクト☆14Aug 9, 2021Updated 5 years ago
- Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.☆581Aug 19, 2026Updated 2 months ago
- ☆10Apr 27, 2024Updated 2 years ago
- Compile and apply fragment / compute shaders to render textures or buffers.☆54Sep 3, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model☆19Nov 28, 2022Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆34Jun 20, 2024Updated 2 years ago
- Dynamically fit uGUI Image to the screen. You can select Stretch, Fit, Fill.☆25Oct 4, 2025Updated last year
- Fang Auto Tile is an easy and fully featured auto-tiling system for Unity.☆81Feb 17, 2024Updated 2 years ago
- ☆10Nov 10, 2022Updated 3 years ago
- Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.☆333Oct 8, 2026Updated 3 weeks ago
- A work in progress solution for capsule shadows in Unity.☆134Jan 5, 2024Updated 2 years ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆14Oct 20, 2025Updated last year
- Reactive Extensions for Unity Input System☆45May 10, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Unity Native Plugin API for Rust☆76Aug 2, 2026Updated 3 months ago
- Keep a history of all the builds you do.☆38Jan 26, 2024Updated 2 years ago
- Translate text from one language to another using Google Translate☆36May 14, 2018Updated 8 years ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆300Sep 9, 2026Updated last month
- 書籍「Unity Graphics Programming vol.3」の書籍データ☆12May 25, 2022Updated 4 years ago
- An IL Post-processor to make "readonly" structs serializable.☆16Sep 23, 2024Updated 2 years ago
- 简单好用又强大的UnityEditor命令行调用小工具,支持彩色日志、统一编码、多步输出、可等待等☆17Jun 29, 2024Updated 2 years ago