Haruma-K / EZAddresser
Automatic addressing system for Unity Addressable Asset System.
☆165Updated last year
Alternatives and similar repositories for EZAddresser:
Users that are interested in EZAddresser are comparing it to the libraries listed below
- Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling s…☆278Updated 2 months ago
- Powerful Editor Extensions for Unity☆126Updated last year
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆147Updated 4 years ago
- A lightweight and flexible object pooling system for Unity☆139Updated 6 months ago
- Unity Runtime Mesh Simplification☆123Updated 9 months ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆129Updated 3 weeks ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆259Updated 2 years ago
- Unity UI Extention☆114Updated 6 years ago
- Simple selection for busy scenes in Unity☆129Updated last year
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆149Updated 6 months ago
- Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no n…☆93Updated 9 months ago
- Utility class(es) that extend Unity's Gizmos☆125Updated 7 months ago
- This package contains a bunch of examples, samples and queries to be used with Unity Search.☆197Updated last week
- Highly efficient gizmo drawer for Unity☆136Updated 7 months ago
- Provides efficient and versatile scene management functionality for Unity☆102Updated last year
- Enhanced random number generator for Unity☆108Updated 4 months ago
- Serialized and drawed in editor Dictionary☆92Updated last year
- Simple audio player for unity☆64Updated 11 months ago
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.☆169Updated 8 months ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆88Updated last month
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆119Updated 2 weeks ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆118Updated last month
- Min Max Slider UI Component for Unity☆81Updated last year
- ☆92Updated 2 years ago
- CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modificatio…☆148Updated 11 months ago
- Unity Addressables Manager☆140Updated last year
- Code Generation Library for Unity Editor☆145Updated last year
- Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.☆174Updated 6 months ago
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆104Updated last year
- Serializes and renders ⚠ missing component info in Unity☆138Updated last year