MaksymHernets / AutoTranslateForUnityLocalization
Auto translation of the whole game in one click, using unity localization and google api.
☆45Updated last year
Related projects: ⓘ
- A runtime dependency injection framework for the Unity Game Engine!☆30Updated 5 months ago
- Keep a history of all the builds you do.☆31Updated 7 months ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆36Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆24Updated 3 months ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆38Updated 5 months ago
- A source generator that automatically generates a cache of components for Unity.☆32Updated 6 months ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated last month
- ⚙ Tool for ScriptableObject's creation☆32Updated last month
- Performance comparison of Unity tween libraries☆16Updated 8 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆14Updated 9 months ago
- Draw data chart in Unity Editor, useful for debugging.☆29Updated 3 months ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆34Updated 5 months ago
- Game builder (and automation) for Unity☆21Updated last month
- UI components that render based on SDF. Rounded corners, outlines, SDFTexture editor.☆28Updated this week
- Blob/Fake Shadow by Decal Projector for Unity☆16Updated last year
- Different utilities that simplify development in Unity3D.☆29Updated 10 months ago
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆15Updated last year
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆37Updated 3 weeks ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆23Updated last year
- A GameObject Tagging System for Unity.☆12Updated 3 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆33Updated last year
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆20Updated last year
- ⬜ Gradient Map post effect for Unity Urp☆21Updated last month
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆16Updated 6 months ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆48Updated last month
- Command based scriptable build pipeline for Unity 3D☆43Updated last month
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆41Updated 5 months ago
- Object pooling for Unity☆23Updated last month
- Unity APIs that may be useful but not mentioned in the documentation.☆40Updated 4 months ago