CyberAgentGameEntertainment / AudioConductorLinks
Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
☆103Updated last year
Alternatives and similar repositories for AudioConductor
Users that are interested in AudioConductor are comparing it to the libraries listed below
Sorting:
- Enhanced random number generator for Unity☆112Updated last year
- Provides efficient and versatile scene management functionality for Unity☆123Updated 2 years ago
- Asynchronous DIContainer for Unity☆81Updated 6 months ago
- Control UI Prefab from Script Library☆119Updated last month
- Scene management framework for Unity. Provides a new generation of scene management.☆165Updated 2 weeks ago
- Simple input system for Unity☆63Updated 3 years ago
- UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.☆182Updated last month
- Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.☆197Updated 2 months ago
- Unity ECSで作成したブロック崩しのサンプルプロジェクト☆17Updated 2 years ago
- Unityアセット参照検索ツール / Asset reference search for Unity☆121Updated 4 years ago
- Powerful Editor Extensions for Unity☆130Updated 2 years ago
- あると助かる、Unity で使えるライブラリ☆66Updated 3 months ago
- Record the latest seconds of gameplay and export it as a video at any time.☆123Updated last week
- Provides an advanced virtual joystick compatible with Unity Input System/uGUI.☆97Updated last year
- To support iOS/Android native features in Unity, this will provide variety functions.☆92Updated 3 months ago
- A collection of script templates for Unity☆38Updated 2 years ago
- A lightweight and flexible object pooling system for Unity☆197Updated last year
- Unity Editor向けツールランチャー☆53Updated 2 years ago
- Sample file of Unity SYNC2022 "Rich UI effects created with shader and animation"☆40Updated 2 years ago
- Simple audio player for unity☆79Updated last year
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆291Updated 3 years ago
- Autopilot framework for games made with Unity☆160Updated last month
- TextMeshProの文字アニメーション☆122Updated 3 years ago
- An editor extension that allows you to register and display commonly use assets☆42Updated last year
- Connect presentation events☆72Updated 5 years ago
- ☆63Updated 7 months ago
- https://asciidwango.jp/post/631460628113014785/unirxunitask%E5%AE%8C%E5%85%A8%E7%90%86%E8%A7%A3☆42Updated 4 years ago
- Library for building the dialogue system in Unity☆38Updated 3 weeks ago
- Decodes an image and converts Texture2D on Unity with pure C#.☆75Updated 3 years ago
- Unity Voronoi-based Runtime Destruction Asset☆152Updated 2 years ago