guyettinger / gle-gs3d
Gaussian Splat 3D loader for ThreeJS, converted and adapted to Typescript.
☆20Updated last year
Alternatives and similar repositories for gle-gs3d:
Users that are interested in gle-gs3d are comparing it to the libraries listed below
- Render Gaussian-Splats using Three.☆18Updated last year
- A-Frame component implementation of the 3D Gaussian splat viewer☆202Updated last year
- Created with StackBlitz ⚡️☆31Updated last year
- 🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gau…☆69Updated last week
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- Engine-agnostic runtime for 3D Tiles geospatial datasets☆43Updated 7 months ago
- 🦎 .spz 3D Gaussian Splatting format data loader packages☆22Updated 2 weeks ago
- This is an experimental project demonstrating various implementations of Gaussian Splatting (a real-time renderer for 3D Gaussian Splatti…☆50Updated last year
- 🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps☆76Updated 7 months ago
- Viewer application for superspl.at☆64Updated this week
- A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architecture☆135Updated last year
- ☆68Updated 10 months ago
- Hair card rendering demo for WebGL☆14Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆100Updated 6 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- A library to load LumaAI Gaussian Splatting into Babylon.js, like the Luma Web Library.☆16Updated 7 months ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- Autoskinning 3D meshes using web technologies☆15Updated last year
- Web implementation of volumetric grids☆147Updated last year
- Point cloud visualizer for images with depth maps and other interesting algorithms☆29Updated last year
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated 11 months ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆32Updated 4 years ago
- Convert gaussian splats between spz and ply file formats☆42Updated 3 months ago
- ☆21Updated 7 months ago
- Demonstration of depth peeling in three.js☆17Updated 10 months ago
- An implementation of openvdb in javascript☆48Updated 4 years ago
- Collection of mesh simplification methods written in Typescript☆30Updated last year
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆168Updated 2 weeks ago
- video splat☆136Updated last year