gray0018 / Poisson-Depth-RecoveryLinks
Combine depth map and normal map by solving Poisson equation
☆10Updated 3 years ago
Alternatives and similar repositories for Poisson-Depth-Recovery
Users that are interested in Poisson-Depth-Recovery are comparing it to the libraries listed below
Sorting:
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆57Updated 3 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 4 years ago
- Efficiently Combining Positions and Normals for Precise 3D Geometry☆30Updated 5 years ago
- Deep Lighting Environment Map Estimation from Spherical Panoramas (CVPRW20)☆72Updated 2 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆32Updated 4 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆39Updated 3 years ago
- ☆52Updated 4 years ago
- ☆39Updated 3 years ago
- This repository contains the links of code for partial papers.☆27Updated 4 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- ☆26Updated 6 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 5 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 4 years ago
- ☆10Updated 8 years ago
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆39Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- [CVPR'21] DeepSurfels: Learning Online Appearance Fusion https://onlinereconstruction.github.io/DeepSurfels☆69Updated 3 years ago
- Jittor implementation of the network architecture in DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors☆16Updated 3 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆28Updated 8 years ago
- KillingFusion Implementation☆74Updated 3 years ago
- Implementation of Exact Polyhedral Visual Hull☆16Updated 6 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆129Updated 3 years ago
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆63Updated 6 years ago
- code for Multiview Textured Mesh Recovery by Differentiable Rendering☆30Updated last year
- Differentiable point cloud projection and render☆22Updated last year
- ☆23Updated 3 years ago
- ☆120Updated 5 years ago
- User interface for 3D human body surface reconstruction system. Taking depth stream as input, generate 3D partial meshes for poses.☆70Updated 6 years ago
- Python code used to transform depth map to normal map☆71Updated 6 years ago