gray0018 / Discrete-normal-integrationLinks
Normal Integration by solving a discrete object.
☆21Updated 5 years ago
Alternatives and similar repositories for Discrete-normal-integration
Users that are interested in Discrete-normal-integration are comparing it to the libraries listed below
Sorting:
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆235Updated 2 years ago
- Deep learning based method for joint acquisition of both geometry and material☆21Updated 5 years ago
- Official pytorch repository for Scalable, Detailed and Mask-free Universal Photometric Stereo (CVPR2023)☆193Updated last year
- Estimates a depth mapping from a given normal mapping.☆91Updated last week
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆182Updated 2 years ago
- Inverse rendering by optimizing neural SDF and materials from photometric images☆307Updated 2 years ago
- Python library to handle 360° environment maps☆96Updated 5 months ago
- FIPT: Factorized Inverse Path Tracing☆56Updated 11 months ago
- ☆80Updated 5 years ago
- ☆37Updated 2 years ago
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆103Updated 3 years ago
- Python bindings for xatlas☆207Updated 5 months ago
- Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)☆266Updated 6 months ago
- List of awesome papers on Intrinsic Decomposition & Inverse Rendering☆226Updated 8 months ago
- Official code for the CVPR 2023 paper "NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination".☆28Updated 2 years ago
- Spherical harmonics for radiance maps in python (numpy)☆117Updated 3 weeks ago
- Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023☆60Updated last year
- Differentiable point cloud projection and render☆22Updated last year
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆235Updated 3 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆79Updated 2 years ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆227Updated 3 years ago
- ☆17Updated 2 years ago
- Implementation of "Robust Zero Level-Set Extraction from Unsigned Distance Fields Based on Double Covering"☆36Updated last year
- ☆28Updated last year
- Official implementation of "Normal Integration via Inverse Plane Fitting," CVPR 2021.☆39Updated 3 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 3 years ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- Pytorch implementation of the As-Rigid-As-Possible mesh deformation algorithm☆52Updated last year
- Official Pytorch Implementation of Universal Photometric Stereo Network using Global Lighting Contexts (CVPR2022)☆34Updated 2 years ago
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆389Updated 2 years ago