lilxyzw / lilFurGenerator
Fur generator for Unity.
☆58Updated 3 years ago
Alternatives and similar repositories for lilFurGenerator:
Users that are interested in lilFurGenerator are comparing it to the libraries listed below
- UnityChanToonShaderVer2 with VerticalDissolve☆37Updated 4 months ago
- GeneLit is an alternative to standard shader for Unity built-in pipeline.☆35Updated last month
- ☆58Updated 3 years ago
- Simple Mesh Chunk Sample☆36Updated last year
- Universal Ocean Shader Graph☆33Updated 5 years ago
- 3D or 2D Noise Texture Generator for Unity3D☆34Updated 4 years ago
- ☆28Updated last year
- HDRP Custom Pass Post Effect☆20Updated 4 years ago
- LWRP Toon Shader for UniVRM(MToon)☆37Updated 3 years ago
- ☆21Updated last month
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆20Updated last month
- DOTSによるVRMSpringBoneの最適化☆30Updated 5 years ago
- ☆21Updated 4 months ago
- Keyframe Reduction for Unity AnimationClip☆57Updated 6 months ago
- Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts☆77Updated 4 years ago
- ☆55Updated last year
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Updated 6 years ago
- Create shadertoolsconfig.json for Unity project☆80Updated 8 months ago
- ☆18Updated 4 months ago
- Useful layer for tutorial☆30Updated last year
- AssetBundleChecker☆30Updated 4 months ago
- Unity Terrain に沿って大量の草を生やす(shader 非依存)☆95Updated 5 years ago
- ☆30Updated 3 years ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆19Updated 2 years ago
- ☆51Updated 2 years ago
- Compile and apply fragment / compute shaders to render textures or buffers.☆47Updated 8 months ago
- ☆14Updated 4 years ago
- ☆15Updated 5 years ago
- UnityChan Sping Bone System for lightweight secondary animations☆22Updated 11 months ago
- ☆20Updated 3 weeks ago