fredrickbancan / Computer-graphics-for-gamesLinks
A simple demonstration of opengl graphics and effects which emulate playstation 1 graphical limitations artifacts.This is being done for a school assignment, and therefore is rushed and poor quality performance wise. Dont use this code as an example for writing fast game code :D
☆24Updated 3 years ago
Alternatives and similar repositories for Computer-graphics-for-games
Users that are interested in Computer-graphics-for-games are comparing it to the libraries listed below
Sorting:
- Quake III: Arena demake in 64(-ish) KB☆43Updated 2 years ago
- Doom-style graphics engine in modern C++☆75Updated last year
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Fresh game engine written in C☆52Updated 3 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆95Updated last week
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- ☆21Updated last year
- An attempt to understand how Quake engine works☆22Updated 2 years ago
- Modern OpenGL deferred rendering example☆37Updated last year
- Single header CPU voxel renderer☆11Updated 11 months ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆44Updated 4 years ago
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆126Updated last year
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆165Updated 5 months ago
- A zero-dependencies, single-header 3D graphics library☆27Updated 2 months ago
- OpenGL-Like software rendering library☆73Updated 8 months ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 5 months ago
- A code club for raylib library.☆29Updated 2 years ago
- Animated OBJ file format☆9Updated 4 years ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Updated 6 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Minimal C11 game libraries☆53Updated last year
- ☆21Updated 4 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆27Updated 3 years ago
- Port of the Build game engine by Ken Silverman☆111Updated 2 months ago
- Quake III map and model renderer☆29Updated 8 years ago
- C++ 3D Software Renderer☆40Updated 2 years ago
- A small C library to make Ogg Theora decoding easier.☆46Updated 9 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆136Updated last year
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year