Falconerd / sixel
A tiny pixel art tool
☆14Updated 5 years ago
Alternatives and similar repositories for sixel:
Users that are interested in sixel are comparing it to the libraries listed below
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Simple fantasy computer architecture☆40Updated 2 years ago
- Fake OS/window manager made with raylib☆22Updated 3 years ago
- The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.☆23Updated 3 years ago
- Public software renderer being developed for fun by the King's Crook community.☆15Updated 8 months ago
- The suckless FPS game☆46Updated 3 months ago
- A simple raycasting demonstration using SDL2☆31Updated 4 years ago
- {game project description here}☆20Updated 3 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- TIny MObile GRaphics starter. Create tiny Android apps based on the TIGR library.☆30Updated 7 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 6 months ago
- ☆12Updated 2 years ago
- Single-header game library written in C99 from scratch☆15Updated 3 years ago
- A code club for raylib library.☆28Updated 2 years ago
- A compiler backend for transpiling to C☆9Updated 2 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 8 months ago
- A C Game Engine☆37Updated 6 months ago
- An easy to use physics engine for games☆16Updated 7 years ago
- Minimalist retro rendering library.☆10Updated 3 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆11Updated 5 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆26Updated last year
- My first game written in C☆28Updated last year
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- A small breakout game made with C++, Lua and SDL☆25Updated last year
- Minimal C11 game libraries☆52Updated last year
- DOS Game Engine☆18Updated 7 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 4 years ago
- Image manipulation library for C, with a focus on ease of use.☆34Updated 3 weeks ago
- A Mini MIDI player with OPL like waveforms☆23Updated 3 years ago
- ☆18Updated last year