andrei-drexler / q321
Quake III: Arena demake in 64(-ish) KB
☆43Updated 2 years ago
Alternatives and similar repositories for q321:
Users that are interested in q321 are comparing it to the libraries listed below
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆74Updated 4 years ago
- Quake III map and model renderer☆29Updated 8 years ago
- Theorafile - Ogg Theora Video Decoder Library☆31Updated 2 months ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆94Updated this week
- ☆61Updated 9 months ago
- 10⁻¹⁸☆21Updated 2 months ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆74Updated 6 years ago
- Source code for the asteroid mining game I've been building.☆25Updated last year
- ☆61Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 4 months ago
- Load-time conversion of S3 Texture Compression textures to other formats☆17Updated 7 years ago
- Quake BSP renderer written in C++ and Vulkan☆93Updated 4 years ago
- sample code for discussion about SDL accurate frame pacing☆17Updated 9 months ago
- A model viewer for Quake 1 and Hexen 2☆51Updated 6 months ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- ☆40Updated 7 years ago
- mini libraries / experimental tools and reusable snippets☆86Updated this week
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- Pure C multi-channel signed distance field generator☆3Updated 3 years ago
- Qt OpenGL MD3 (Quake 3) Model Renderer☆12Updated 9 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆35Updated 4 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated last week
- ☆35Updated last year
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Mostly self-contained game/engine☆44Updated 5 months ago
- TrenchBroom for DOOM 3 (BFG)☆44Updated 3 months ago
- Futuristic arcade racing game for DOS☆29Updated last year