andrei-drexler / q321Links
Quake III: Arena demake in 64(-ish) KB
☆44Updated 2 years ago
Alternatives and similar repositories for q321
Users that are interested in q321 are comparing it to the libraries listed below
Sorting:
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆77Updated 5 years ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆76Updated 6 years ago
- Quake BSP renderer written in C++ and Vulkan☆95Updated 4 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆101Updated last week
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆85Updated 2 years ago
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- 10⁻¹⁸☆21Updated last month
- Theorafile - Ogg Theora Video Decoder Library☆33Updated 2 months ago
- WAD to glTF converter☆23Updated last year
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- Qt OpenGL MD3 (Quake 3) Model Renderer☆12Updated 9 years ago
- Quake III map and model renderer☆29Updated 9 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 7 years ago
- Doom-style graphics engine in modern C++☆76Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆30Updated 4 years ago
- ☆42Updated 3 months ago
- The Unreal Tournament v432 public source distribution, fixed for modern compilers.☆41Updated 8 years ago
- Game engine/framework powering The Driver Syndicate.☆10Updated this week
- ☆61Updated last year
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- This is the original "Build" engine code released by Ken Silverman.☆107Updated 12 years ago
- ☆57Updated 9 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆27Updated this week
- OpenGL Quake BSP viewer with Oculus Rift support☆36Updated 5 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 9 months ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆66Updated 4 years ago
- ☆54Updated this week