fredboudon / PyQGLViewer
PyQGLViewer is a set of Python bindings for the libQGLViewer C++ library which extends the Qt framework with widgets and tools that eases the creation of OpenGL 3D viewers.
☆12Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for PyQGLViewer
- 2D and 3D computational geometry library☆29Updated 2 months ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆12Updated last year
- Tutorials for the geometry-central geometry processing library.☆11Updated 4 years ago
- ☆11Updated 7 years ago
- ☆10Updated 3 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 8 years ago
- ☆11Updated 4 years ago
- 3D contours viewer☆12Updated 4 years ago
- Triangulation Template Library☆25Updated 6 years ago
- implemention of sig 13 paper Implicit Skinning☆9Updated 10 years ago
- ☆15Updated 6 years ago
- This application can be used to build, manage, and optimise film making pipelines☆19Updated 4 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- A simple starter Python code for experimenting 3D graphics☆30Updated 3 years ago
- Shape Matching plugin for Maya☆10Updated 5 years ago
- Pure Python implementation of d-dimensional AABB tree.☆62Updated 10 months ago
- Collection of Custom Widgets in PyQt4 and PyQt5☆13Updated last year
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 5 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆21Updated 4 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆25Updated last year
- Kd Tree builder on GPU using CUDA☆16Updated 13 years ago
- Convert an image sequence to a PLY point cloud.☆15Updated 7 years ago
- Implementation of the Coherent Point Drift algorithm (Myronenko and Song, 2010) using CUDA☆12Updated 3 years ago
- A inverse kinematics library☆13Updated 9 years ago
- Powercrust algorithm: from points to a surface mesh and an approximate medial axis☆12Updated 9 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆34Updated 3 years ago
- 3D topology blending tool☆26Updated 9 years ago
- Green Coordinates fun in maya☆17Updated 7 years ago
- FigureReshaper - A Maya Plugin☆9Updated 8 years ago