frankvHoof93 / ECSChessLinks
Chess in Pure ECS in Unity
☆21Updated 6 years ago
Alternatives and similar repositories for ECSChess
Users that are interested in ECSChess are comparing it to the libraries listed below
Sorting:
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Updated 4 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Lets you view and edit node graphs inside Unity☆13Updated 5 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Library of procedural generation code for use in Unity☆57Updated 2 weeks ago
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- Advanced Pathfinding for C#☆7Updated 6 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Reactive systems and other utilities for Unity DOTS.☆22Updated 2 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 3 years ago
- Small package to help using Unity's custom player loop.☆11Updated last year
- Context menu plugin for Unity3D☆13Updated 6 years ago
- ☆25Updated 4 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆19Updated 4 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Container for project files for ECS tutorials I create using 2020.3 (LTS) for the Turbo Makes Games YouTube channel.☆15Updated 3 years ago
- For Unity3D: Delaunay algorithm .☆11Updated 5 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago