jeffvella / UnityNavMeshAreasLinks
Self-updating Areas enum for NavMesh in Unity
☆15Updated 4 years ago
Alternatives and similar repositories for UnityNavMeshAreas
Users that are interested in UnityNavMeshAreas are comparing it to the libraries listed below
Sorting:
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 5 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated 2 years ago
- Behave.☆22Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated 3 months ago
- Library of procedural generation code for use in Unity☆61Updated 8 months ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated last year
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 4 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆21Updated last month
- ☆30Updated 4 years ago
- A toolsuite created to make Unity development easier☆32Updated last week
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 4 years ago
- Custom Analyzers Sample / Starter☆12Updated 2 years ago
- Additional types and functionality☆24Updated 4 years ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 4 years ago
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 5 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Updated 2 years ago
- A way of storing common types as references in your assets.☆14Updated 4 years ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- An attribute that allows you to use an enum as an index for arrays and lists☆13Updated 5 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆23Updated 4 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 5 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Updated 9 months ago
- Photoshop Like History panel with shortcut navigation☆40Updated 3 months ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- Reactive node system for Unity☆44Updated last year