jeffcampbellmakesgames / Nodey
Lets you view and edit node graphs inside Unity
☆13Updated 4 years ago
Alternatives and similar repositories for Nodey:
Users that are interested in Nodey are comparing it to the libraries listed below
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- Easily export a folder of scripts and assets as a local Unity 2018 package for use with the new Package Manager.☆14Updated 4 years ago
- A simple and powerful logging tool for Unity games☆19Updated 4 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 2 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆23Updated 5 years ago
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- General-purpose Unity3D utilities library☆16Updated 3 weeks ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 3 years ago
- ☆15Updated 3 years ago
- Behavior tree system for unity3d with node based editor☆9Updated last year
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago
- Unity Player/Editor Prefs Editor☆20Updated 8 months ago
- Compare Unity's API between versions☆17Updated 3 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- Unity 2D Raycast hit detection☆25Updated 4 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Additional types and functionality☆23Updated 3 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- A toolsuite created to make Unity development easier☆27Updated last year
- Terraced like procedural terrain made with Unity DOTS☆22Updated 4 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆18Updated 3 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆21Updated last year