foocker / CharacterAnimationLinks
☆87Updated 2 years ago
Alternatives and similar repositories for CharacterAnimation
Users that are interested in CharacterAnimation are comparing it to the libraries listed below
Sorting:
- ☆348Updated last year
- 105作业☆14Updated 2 years ago
- ☆14Updated last year
- ☆29Updated 2 years ago
- AnimationGPT:An AIGC tool for generating game combat motion assets☆450Updated last year
- A neural-network-based generative model for video-game characters animations☆148Updated 3 years ago
- The official repository for the paper "RSMT: Real-time Stylized Motion Transition for Characters".☆125Updated 7 months ago
- ☆72Updated 3 years ago
- A Neural Volumetric Renderer☆248Updated 11 months ago
- Creating animation sequences between sparse key frames using motion phase features.☆203Updated last year
- Computer Graphics Assignment about Kinematics☆106Updated 3 years ago
- FBX Python SDK for Python3.x☆94Updated 2 years ago
- ☆103Updated 2 years ago
- ☆66Updated 2 years ago
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆836Updated 10 months ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆375Updated last year
- ☆236Updated 6 years ago
- ☆129Updated 3 years ago
- ☆280Updated 4 months ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆103Updated 4 years ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆286Updated 3 months ago
- notes and related materials for GAMES103☆78Updated 3 years ago
- PA for GAMES105☆15Updated 2 years ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆127Updated 3 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆150Updated 3 years ago
- Gaussian Splatting Unreal Engine Plugin: Convert primitives into 3D Gaussians☆157Updated 7 months ago
- GAMES202 homework☆35Updated 4 years ago
- GAMES101、GAMES202作业全解☆275Updated 2 years ago
- Course Homework for Games101☆77Updated 2 years ago
- Implementation of SIGGRAPH AISA 2023 paper "A Locality-Based Neural Solver for Optical Motion Capture"☆55Updated last year