foocker / CharacterAnimationLinks
☆84Updated 2 years ago
Alternatives and similar repositories for CharacterAnimation
Users that are interested in CharacterAnimation are comparing it to the libraries listed below
Sorting:
- ☆346Updated last year
- 105作业☆14Updated 2 years ago
- ☆14Updated last year
- ☆73Updated 3 years ago
- A Neural Volumetric Renderer☆245Updated 9 months ago
- The official repository for the paper "RSMT: Real-time Stylized Motion Transition for Characters".☆125Updated 5 months ago
- AnimationGPT:An AIGC tool for generating game combat motion assets☆448Updated 11 months ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆369Updated last year
- ☆30Updated 2 years ago
- A neural-network-based generative model for video-game characters animations☆147Updated 2 years ago
- FBX Python SDK for Python3.x☆94Updated 2 years ago
- Computer Graphics Assignment about Kinematics☆105Updated 3 years ago
- ☆66Updated 2 years ago
- Course Homework for Games101☆76Updated 2 years ago
- ☆103Updated 2 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆150Updated 3 years ago
- Creating animation sequences between sparse key frames using motion phase features.☆202Updated last year
- notes and related materials for GAMES103☆79Updated 3 years ago
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆818Updated 9 months ago
- GAMES101、GAMES202作业全解☆268Updated 2 years ago
- PA for GAMES105☆16Updated 2 years ago
- ☆236Updated 5 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆103Updated 4 years ago
- ☆128Updated 3 years ago
- 这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。☆52Updated 5 years ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆281Updated last month
- ☆274Updated 3 months ago
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆127Updated 2 years ago
- GAMES 102☆286Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆354Updated 2 years ago