A c++ implemtation of software rasterization application with pbr
☆251Dec 3, 2021Updated 4 years ago
Alternatives and similar repositories for SRender
Users that are interested in SRender are comparing it to the libraries listed below
Sorting:
- A shader-based software renderer written from scratch in C89☆2,705Mar 6, 2021Updated 4 years ago
- SRenderer is a software rasterization renderer☆156Jun 25, 2022Updated 3 years ago
- SoftRender☆63Nov 26, 2021Updated 4 years ago
- 基于C++实现的一个光栅化软渲染器☆129May 27, 2023Updated 2 years ago
- App of RTR, PTR and Editor☆798Mar 4, 2022Updated 4 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,442Sep 23, 2024Updated last year
- 3D Software Renderer in 700 Lines !!☆2,324Sep 23, 2024Updated last year
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆303Apr 12, 2022Updated 3 years ago
- ☆81Oct 7, 2024Updated last year
- A tiny soft-renderer built from scratch using C++ 11☆185Oct 31, 2021Updated 4 years ago
- A soft-render for learning☆60May 29, 2020Updated 5 years ago
- My offline renderer for learning.☆144Nov 19, 2025Updated 3 months ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,554Sep 30, 2024Updated last year
- my dx12 playground☆585Feb 1, 2023Updated 3 years ago
- ☆93Dec 14, 2023Updated 2 years ago
- A brief computer graphics / rendering course☆23,266Nov 21, 2025Updated 3 months ago
- Utopia Game Engine 无境游戏引擎☆492Apr 26, 2022Updated 3 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,984Oct 12, 2019Updated 6 years ago
- My path tracer☆533Jun 25, 2023Updated 2 years ago
- A tile based cpu rasterizer☆39Dec 14, 2024Updated last year
- 图形学论文实现☆1,538Mar 6, 2022Updated 3 years ago
- Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison☆1,128Dec 15, 2025Updated 2 months ago
- 《全局光照技术:从离线到实时渲染》☆1,127Jan 7, 2024Updated 2 years ago
- C++ game engine project, for learning, practice and experiment.☆642Jun 29, 2025Updated 8 months ago
- 为高性能而生的游戏运行时与工具箱☆918Oct 20, 2025Updated 4 months ago
- A Simple Game Engine Project☆95May 8, 2024Updated last year
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆73Jul 22, 2022Updated 3 years ago
- Ilum graphics playground for learning☆155Mar 24, 2025Updated 11 months ago
- 现代图形绘制流水线原理与实践,作业框架。☆355Jul 23, 2023Updated 2 years ago
- cpu path tracer☆11Dec 27, 2022Updated 3 years ago
- Visibility Deferred Rendering☆14Sep 11, 2024Updated last year
- A ray tracing renderer written in C++20☆21Feb 10, 2023Updated 3 years ago
- 学习并用vulkan实现nanite,赶春招写的,代码还比较乱☆108Apr 23, 2023Updated 2 years ago
- C++ 3D Game engine building from Gameplay3D codebase☆106Feb 10, 2026Updated 3 weeks ago
- Lemon-Engine☆11Aug 22, 2021Updated 4 years ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆19Apr 7, 2025Updated 10 months ago
- 用C++和DirectX 11实现的GAMES202作业☆67Oct 7, 2021Updated 4 years ago
- CPU & GPU RTX based on OpenGL☆398Jul 13, 2020Updated 5 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆203May 2, 2018Updated 7 years ago