105作业
☆16Jun 27, 2023Updated 3 years ago
Alternatives and similar repositories for Games105HW
Users that are interested in Games105HW are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- PA for GAMES105☆16Jul 23, 2023Updated 3 years ago
- Retargeting of the ZeroEGGs dataset onto a common character☆43Sep 16, 2025Updated last year
- Procedural Building Generator and City Spawner☆10Apr 26, 2018Updated 8 years ago
- official implementation of [Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories, CVPR'24]☆16Oct 23, 2025Updated 11 months ago
- ☆13Oct 21, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official repository of "LoRA.rar: Learning to Merge LoRAs via Hypernetworks for Subject-Style Conditioned Image Generation" by D. Shenaj,…☆16Oct 16, 2025Updated 11 months ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Oct 5, 2013Updated 12 years ago
- ☆367Oct 20, 2024Updated last year
- ☆95Feb 19, 2023Updated 3 years ago
- ☆13Dec 12, 2022Updated 3 years ago
- ☆23Jan 8, 2024Updated 2 years ago
- A lecture note of Prof. Liwei Wang's course on **Information Theory**.☆19Jun 9, 2025Updated last year
- Pytorch implementation of Re-Identification Supervised Texture Generation☆31Jun 3, 2019Updated 7 years ago
- ☆57Jan 19, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Code used for the paper☆14Jan 5, 2024Updated 2 years ago
- Retargeting of the InterAct dataset onto a common skeleton☆26Sep 16, 2025Updated last year
- Unity 3d project showing opaque active camouflage rendering technique☆32Jun 7, 2018Updated 8 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆35Dec 4, 2024Updated last year
- games106 现代图形绘制流水线原理与实践,作业框架。☆21Mar 22, 2023Updated 3 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 6 years ago
- Simple 2D fluid simulation in Vulkan☆11Apr 5, 2022Updated 4 years ago
- Python scripts to create a texture atlas and mapping file☆13Aug 10, 2018Updated 8 years ago
- [WWW'26 Oral] ColorBench: a graph-structured benchmark for complex, long-horizon tasks in mobile GUI agents.☆16Apr 13, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- souce code for the my blog☆28May 1, 2018Updated 8 years ago
- ☆11Jun 13, 2022Updated 4 years ago
- A basic GPU pathtracer in unity☆41May 10, 2020Updated 6 years ago
- VS Code workspace generator for premake☆13Sep 30, 2024Updated last year
- Matching and Weighting Multiply Imputed Datasets☆20Oct 24, 2024Updated last year
- ☆16Dec 3, 2020Updated 5 years ago
- Implementation of "Novel view synthesis with Diffusion models" by Google in JAX distributed☆11May 25, 2023Updated 3 years ago
- Implementation of softbody physics and deformation using a variety of shape-matching techniques.☆12Jun 14, 2019Updated 7 years ago
- I love computer networks.☆32Dec 25, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A lecture note of Prof. Liwei Wang's course on Machine Learning.☆35Oct 24, 2025Updated 11 months ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Jul 25, 2020Updated 6 years ago
- This repository includes implementation codes or links to the authors’ original codes of filtering methods for denoising and completing d…☆14Aug 28, 2025Updated last year
- ☆12Jun 10, 2022Updated 4 years ago
- ☆68Apr 6, 2026Updated 5 months ago
- Source code for the article "Animation Blend Spaces without Triangulation"☆38Mar 2, 2024Updated 2 years ago
- ☆113Jan 15, 2026Updated 8 months ago