faceowener / AVDepthCamera
AVDepthCamera used for extract the depth image from iOS 11 but also map to rgb images
☆13Updated 6 years ago
Related projects: ⓘ
- g2o and CHOLMOD for iOS☆13Updated 8 years ago
- Visualization of how ARKit 3.5 does scene reconstruction using LiDAR, how he splits the meshes and how mesh classification works.☆15Updated 4 years ago
- Basic point cloud / anchor planes rendering with ARKit☆24Updated 7 years ago
- ORB_SLAM For iOS, no pod...☆57Updated 7 years ago
- Track color by using opencv on iOS☆25Updated 12 years ago
- ☆13Updated 7 years ago
- A Simple ARKit demo for working with light estimation☆15Updated 6 years ago
- ☆54Updated 7 years ago
- Record image and camera pos, etc. information provided by ARKit and save them into files.☆121Updated 7 years ago
- Scene reconstruction using iPhone depth camera and Realsense D435☆14Updated 3 years ago
- An experimental iOS app to create awesome 3D effects from photos using adaptive monocular depth interpretation and parallax occlusion map…☆31Updated 2 years ago
- An iOS app featuring SIFT descriptors extraction with OpenGL ES 2.0☆113Updated 5 years ago
- Mesh simplification pipeline☆11Updated 6 years ago
- iOS implementation of LK and dense optical flow☆23Updated 8 years ago
- demo KinectFusion that running on ios☆46Updated 5 years ago
- ☆11Updated this week
- Example of using ARKit's private SPI to record and replay session sensor data☆83Updated 2 years ago
- Power by Apple. Place and animate 3D content that follows the user’s face and matches facial expressions, using the TrueDepth camera on i…☆20Updated 6 years ago
- Point Cloud Library iOS Sample App with Frameworks☆19Updated 10 years ago
- iOS utility to save ARKit results (Visual-Inertial Odometry) to a series of text files for offline use.☆64Updated 3 years ago
- Fast image interpolation using Metal☆65Updated 6 years ago
- A lens blur filter that brings seamless gradient through quadtree subdivision☆23Updated 10 years ago
- GPUExample☆30Updated 7 years ago
- ☆27Updated 5 years ago
- SwiftUI + SceneKit + Lidar = Gold☆18Updated 3 years ago
- convert ricoh-theta dual fisheye video to equirectangular format☆52Updated 6 years ago
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- Simplest app to render point cloud in iOS using SceneKit☆44Updated 4 years ago
- ☆13Updated 9 years ago
- 3D reconstruction of a textured object on an iOS device☆12Updated 7 years ago