JGL / DiplomaInAppleDevelopment-2024-2025Links
Lecture slides, wiki and examples from Block 1 of the Creative Coding Institute's 2024/2025 Diploma in Apple Development.
☆12Updated 3 weeks ago
Alternatives and similar repositories for DiplomaInAppleDevelopment-2024-2025
Users that are interested in DiplomaInAppleDevelopment-2024-2025 are comparing it to the libraries listed below
Sorting:
- A sample project that shows an example of use of AppIntent in visionOS.☆11Updated 8 months ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated last year
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 7 years ago
- Sample project for the Bubble Shader Graph tutorial☆11Updated 9 months ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆18Updated 6 years ago
- A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available…☆14Updated 3 years ago
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆16Updated 6 months ago
- Create paths for your apps using just an array of points.☆13Updated 4 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Experiments using SwiftUI view and view model to control ShaderGraphNodes in a Reality Composer Pro scene.☆11Updated 10 months ago
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Project file of my experiment with SparkAR☆30Updated 3 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Updated 3 years ago
- RealityKit Terrain Shader - Surface Shaders and Geometry Modifiers☆27Updated 2 years ago
- An example project using Swift to play a video with AVFoundation and send the output to Syphon☆17Updated 4 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- Example of how to use RealityKit to procedurally generate terrain.☆19Updated last year
- Volumetric realtime graphics☆54Updated 3 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆23Updated 4 months ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- Convert between images, pixel buffers and textures.☆14Updated 2 weeks ago
- Use PencilKit to draw textures on RealityKit entities.☆14Updated 2 years ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆20Updated 3 months ago
- A class to create a routing graph for positions in 3D coordinate space☆11Updated 5 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 6 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Simple experiment to capture Depth data from the iPad Pro's LiDAR☆26Updated 3 years ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year